Once again, I have mixed feelings about a map. This time it's because the map is fun to play, has a lot of great features and was made quite well - but it's boring to look at.
It's not a huge map, but because of the setup and the textures in the corridors, you might get a bit turned around. In the council room, you'll find two buttons - one will open or close the bar, the other will open or close the one booth in the bar that allows players to watch a duel going on in another room. And I was skeptical about that window, too. It doesn't seem like the window is actually above the dueling arena - it's more like it's a mirror/screen or something. It has a weird effect, but it's very cool. So I spawned a HUGE AT-TE in the room and yeah, it works and stuff. (I didn't realize it was going to be that big, sorry.. hehe.) The bar is very cool because you can go around and be the bartender and just press a button to give the customer what they ordered - the drinks spawn as bactas and shields. It's a neat little addition to a bar.
Anyway, this is a good map to add to a rotation if you want some variety to your FFA server. Just be sure that you don't stay on this map too long - it won't keep you interested for very long.
Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA
Dark Jedi Academy - Version 1 Contact: firstname.lastname@example.org with any questions/information/bugs regarding the map. Website: www.soildesigns.net.tf This is my 3rd map released publicy and i hope you enjoy it. It's a relitively small map but you should have fun playing it. Map Type: FFA New Textures: Yes New Music: Yes New Shaders: Yes Bot Routes: No Installation: Copy / Extract the dark_jedi_academy.pk3 file into the gamedata\base directory of Jedi Academy Uninstallation: Remove the dark_jedi_academy.pk3 file from the gamedata\base folder of Jedi Academy The level contains a room with tables and chairs next to a bar, where you can buy drinks (they spawn as health and armour packets), the seating area also has an extra room with lockable door and a camera viewing over the dueling arena. Also there is the, erlier mentioned, dueling room, an elevator going down to the area with seats at the side, for spectators, and a tunnel going round the top edge of the room. There is also a medical room which contains health packets, beds and a nice water feature. Plus there is a armory which contains just tables with weapons and ammo mounted on. Finaly there is the council room, with seats and switches to control varios things around the map. This map took me only one week to make, but i hope you have as much fun playing it as i did making it. Also please look out for my future maps and other files, or maybe a second version of Dark Jedi Academy, too. Additional Notes: Council Room Co-ordinates: 2500 350 35 (Japlus) Thanks to Save Ferris for some textures and screenshots. By Mike/Soil Copyright/Permissions This level is not made, distributed, or supported by lucasarts entertainment company LLC. Elements TM % © Lucasarts entertainment company LLC and/or its licensors. All original content copyright 2005. All rights are reserved. You may only distribute this map if it is free, unaltered, and this readme file (Readme.txt) is included. You can not use this map as a basis for your own works.
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