Deamon Knight

It's very rare that we get new models here, and rarer still that they're good models and done 100% by hand. Here we have one of those thin...

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It's very rare that we get new models here, and rarer still that they're good models and done 100% by hand. Here we have one of those things, and I daresay I wished I could've had this earlier for my melee weapons pack! Here we have a deamon knight, and boy is he scary looking!

The screenshots mostly speak for themselves, but this model really is a work of art. A lot of the armor plating is removable, such as the arm guards, spikes, and leg guards. Even the helmet is removable, though the head beneath, while skinned, wasn't designed to be helmetless. If you don't mind a lack of ears, feel free to play with it without the helmet.

The model makes good use of its shaders. It has an alpha shader, which makes the unwanted portions of the mesh transparent (such as the chin of the helmet), showing the intricate designs of the armor. The mesh also deforms wonderfully, given the intricacy of the armor. Even the short cape deforms rather well. Not only that, but it has a very unique specular shader. The specular shader is not white and black, like we are accustomed to. It is a subtle green and purple, giving the armor an shine reminiscent to that of oil. It also uses this same shader for the team skins, giving them a very unique red/blue color. Instead of the armor being red and blue, the specular shader is red and blue. Trust me folks, it's neat-looking.

As if the model wasn't enough to make us drool, Gir has included a blade to go with it. Both the designs on the blade and the knight's eyes make use of a pulsing shader. The blade designs will pulse red, and the knight's eyes will pulse with their yellowish hue. The blade also makes use of Slice, Dice & Mince's blood effects.

This is a model that should be in your base folder. It's well done and definitely unique. Remember to get it here, because you won't get it anywhere else. This model is a JK3Files exclusive!

Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: No

~Inyri

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Download 'deamon_knight.zip' (2.49MB)

Screenshots
Readme
Readme File:
***************************
Jedi Knight: Jedi Academy
***************************

Title: Deamon Knight - EUGENE!
Author: Almighty_Gir aka Mad_AxMan
E-Mail: mentalmanofthefuture@hotmail.com
MSN: mentalmanofthefuture@hotmail.com
Website:http://agustinlavia.com/lee/index.php

File Name: deamon_knight.zip
File Size: 2.48MB
Date Released: 17 August 2005

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CONTENTS
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I. Description
II. Installation Instructions
III. Programs Used
IV. Credits
V. Special Thanks
VI. Author's Notes
VII. Legal Notes and Disclaimer

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I. DESCRIPTION
-----------------------------
After seeing an image on the interweb, i found one that looked pretty cool, and sketched out some basic concepts for my own character. and got to cracking on it. hopefully you like it, i know i do =].

FEATURES:
-New model
-New Sword
-Glowing eyes, and sword runes (hehehe funky)
-sounds
-bot support
-team support, but slightly different to the usual ;)


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II. INSTALLATION INSTRUCTIONS
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To install; unzip all files into your jka/gamedata/base folder. Everything must stay in the folder heirarchy set in the zip file.


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III. PROGRAMS USED
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-Photoshop: Skinning, icons
-Screenblast Sound Forge & WavePad: sound editing
-Notepad: menu, effects, string, shader, npc modification
-Pakscape: PK3 compilation
-ModView: skinning
-3DStudio Max: Modeling, UVW unwrapping, Skeletal Weighting.

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IV. CREDITS
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Oh boy are there a lot of credits. Bear with me here, and I do hope you read them, because these folks deserve the credit I give them. I'll separate crediting into categories.

BORROWED MATERIAL:
Slice, Dice & Mince - Melee Mod: This was my inspiration, and I borrowed their blood mod because I couldn't hope to make a better one myself. 

BETA TESTERS:
Inyri Forge

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V. SPECIAL THANKS
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Inyri Forge, who is as talented as she is... intelligent? anyway, big thanks to her for beta testing, listening to my whining, helping me with some of the export problems, and working with me to make some awsomely funky shader work \o/

i love you inyri forge.

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VI. AUTHOR'S COMMENTS
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great fun making, and im having fun using it in game. hope you guys do to!

NO RESKINNING, EDITING, OR MODIFYING OF CONTENT IS ALLOWED WITHOUT MY EXPRESS PERMISSION!
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VII. LEGAL NOTES & DISCLAIMER
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, BIOWARE, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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Almighty_gir


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Registered 9th May 2005

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