When good duel maps go bad...
Here we have a small duel map by WRECKINGCREW 'aka' Mad*Mapper. As the title suggests, this takes place on the Deathstar. Specifically, it's in your typical Deathstar-type air shaft. Level design wise, this is rather nice. A non-linear bridge crosses overtop a secondary bridge with little jump pads bringing you up from one to the other.
And this is where good duel maps go bad. The bad #1: the ENTIRE FLOOR TEXTURE is missing. Every now and again a mapper will have a missing texture, and miss it during beta tests... but on a small duel map where all you can see is the ugly grid of the missing texture, there is no excuse. Bad bad bad.
The bad #2: one of MY textures are used here for the entire wall with no credit in the readme.
Mappers: most texture artists don't mind if you use their textures as long as you either ask first, or just mention in your readme something like 'Some textures by ShroomDuck'.
Bot Support: Yes New Textures: Yes. You're welcome. New Sounds: Yes (music)
- ShroomDuck
==JEDI ACADEMY MAP============================================= Title : death_duel File Name : death_duel.pk3 Author : WRECKINGCREW "aka" Mad*Mapper Date of Release :11.17.03 Email Address : [email protected] Homepage : http://wreckingcrew.lickmy.org ================================================================ * Play Information * Level name : death duel JK version required : Jedi Knight: Jedi Academy * Construction * Base : Jedi Academy Editor(s) used : JKA Radiant Build Time : 2 days Compile Time : 1 min Known Bugs : 0 ================================================================ Installation Notes: Just extract the death_duel.pk3 to \GameData\base ================================================================ * I admit that * (as required by the LEC Licence Agreement about Addon Levels) 1. My Level works only with the retail version of the Software, and does not work with any demo or OEM versions of the Software. 2. My Level does not modify any COM, EXE, DLL or other executable files. 3. My Level does not contain any illegal, scandalous, illicit, defamatory, libelous, or objectionable material (as may be determined by LEC in its sole discretion), or any material that infringes any trademarks, copyrights, protected works, publicity, proprietary, or other rights of any third party or of LEC. 4. My Level does not include any LEC sound effects or music files or portions thereof. 5. My Level identifies in every description file, on- line description, read-me, and in comments in the New Level code: (a) the name, address, and e-mail address of the level's creators, and (b) the following disclaimer: "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY." 6. My Level may not be sold, bartered, or distributed with any other product for which any charge is made (other than incidental charges for time spent on-line), but rather must be distributed free of charge. 7. By distributing or permitting the distribution of any New Levels, all creators or owners of any trademark, copyright, or other right, title or interest therein grant to LEC an irrevocable, perpetual, royalty-free, sub- licensable right to distribute the New Level by any means (whether now known or hereafter invented), and to create and distribute by any means (whether now known or here- after invented) derivative works thereof, and to charge for the distribution of such New Level or such derivative work, with no obligation to account to any creators or owners of the New Level in any manner. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels(just mention the author ;) ). THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY. You MAY distribute this level, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact, with NO charge (other than incidental charges for time spent on-line).
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