DoA Tournament Complex

This is a nicely done clan type map, it's not too 'clanny' (we have that as an official community word now right?) It's a very large map...

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This is a nicely done clan type map, it's not too 'clanny' (we have that as an official community word now right?) It's a very large map as in one huge open space with high curved walls and an interesting atmosphere.

The map is basically 4 identical corners so I'm sure mapping it wasn't too hard but the detail is good, not amazing but good, nicely done and it just seems to work, to be honest it's on par with a Raven release duel map however it's big enough for plenty of fighting.

All the texturing has been done properly and there is lighting without real shadow which in maps like this work, it gives atmosphere, add in the sound of the wind and the rain and you've got a great map here for good old fashioned FFA.

There is a fault however but it's more a minor fault...if you fall off the map the bottom is caulked...now I know I'm one of those who go on about the importance of caulking but in a map like this where you can fall off the underside needs texturing as you can see it when you fall.

New Sounds: No New Textures: Yes Bot Support: Yes Gametypes: FFA TFFA

-WadeV1589-

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Download 'doatourny2.zip' (1.46MB)

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DoA Tournament Complex 1.2
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Mapped by Roshi

MSN/Email:     roshimap@hotmail.com
AOL:           roshimap

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The official tournament map of Dark Order Alliance - Version 1.2. Large 
vjun/bespin themed area including 4 platforms with duel pads, one circular 
platform above the other 4, and the bottom floor which circles around the 
platforms.

Changes from 1.1
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*glass installed around each duel platform for smooth movement
*every diagonal surface clipped for smooth movement
*elevators no longer kill you when standing on their edges
*improved bot routing
*improved trigger placement
*minor architectural improvements
*support cables lined with slick brushes to prevent walking on them

Changes from 1.0
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*Vjun skybox
*central bridge
*lowered duel pad trim for better game flow
*glass platforms around elevator destinations
*rain
*raised overall brightness
*improved lighting
*ambient sound
*slimmed the light fixtures for a cleaner look

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Supported gametypes:     FFA, TFFA
Bot routing:             yes

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Roshi


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Registered 6th December 2003

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