-=The yards are eerily silent. Averus tiptoes over to the file gar--bin and peeks inside, pulling out a duo of maps.=-
Hmm...pretty basic, these ones =_=. They're actually, in essence, the same map with retextures. In general, the structure goes like this:
"A large near-cube room with sunlight pouring through some window panels(the proper term eluding me at the moment.) The spawn points are located atop a stair-cased platform overlooking a large matted floor with a large wooden stand of sorts, a brazier poised before it. Atop the roof is a lamp that emits a flame...with no real assistance to lighting."
That about covers it. The music enclosed is very ethnically appropriate, with percussion-heavy combat music, perfect for a "honorable" showdown. There are two versions:
- Japanese Dojo: Appropriately themed/textured for the occasion.
- 1000 A.B.Y. Dojo: The version you want to avoid since it appears to lack some textures.
That's about all that's needed to say. I've tried to extort more information out of it, but honestly, only so much can be said.
New Textures: Aye New Music: Aye Secrets to plunder: Nay Bot Support: Nay
- Averus Retruthan
*********************************** Jedi Knight: Jedi Academy *********************************** TITLE**: Dojo x2 AUTHOR**: Klinger14 E-MAIL**: [email protected] FILENAME: dojoeras.pk3 FILESIZE: 5108 kb DATE RELEASED: 10 I 09 CREDITS**: Cloudflint for helping me with dust lighting, Worr Sonn for some of his textures from his Samurai Village map and Kaldor, for showing me those textures INSTALLATION INSTRUCTIONS**: Extract the .pk3 file onto Your GameData/Base folder DESCRIPTION**: FFA maps, dojos, one is Japanese themed, second is SW themed BUGS: One bug in SW themed map, when You look in one place on hologram THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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