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Duel Turbulent

duel_turbulentv11.zip

Description

One thing that I really like to come across in reviewing is a really good map by an author I’ve never heard of. See, cause when I find out it gives me a new mappers work to watch for. And that’s always such fun for me. Anyways that is just the case for this map. Call Duel Turbulent, by Gonk, this is one of the best maps I’ve seen in quite a while. The details and architecture on this map are so great, it could easily pass for professional work. The map itself isn’t that big, it’s a small outside hangar area, on a world somewhat reminding me of Theed, however everywhere there are details. Not real tiny eye candy type details (which I also like BTW) but the sort of detail you find in a Raven map. Another great thing about this map is that it creates a whole new theme. A temperate style world. There are new textures, new shaders, and a new skybox. This map is great enough to have been part of the real game. It has every part a map needs and I found no bugs at all. Anyways great job Gonk, I really hope to see more work out of you. 10/10 ~DeathBringer

New Texture: Yes New Sounds: No Bot Support: Yes Game Type: Duel

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README

/---------------------------\
| JEDI ACADEMY MODIFICATION |
\---------------------------/

Title:		Duel Turbulent
Author:		Gonk
E-Mail:		[email protected]
Website:	http://www.jedilegacy.net/gonk/
Version:	1.1

File Name:	duel_turbulent.pk3
File Size:	3.6 MB
Date Released:	3 Dec 2003

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Description:

A quick little duel map inspired in part by Dantooine in Knights of the Old Republic. My first (released) map for Jedi Academy.
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Gametypes:	Duel and Power Duel

Brush Count:	356
Entity Count:	144
Tools:		GtkRadiant, q3map2, NotePad
Extras:		A good amount of custom textures, and custom shaders.

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Comments:

I wanted to get a damned map out this year. My last one (Duel Abyss for JO) was released in October 2002. Damn procrastinating. I whipped this sucker up in about a day or two...

Version: 1.1 Fixed a stupid texture error that only affected a few people.. Didn't turn up at ALL with the beta testers...

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Installation:

	Simply place duel_turbulent.pk3 in your base folder. That's it!

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Credits and thanks:

	All of the custom textures were made by Zuljin. Zully = win.
	The excellent Jedi Starfighter model was done by Zymotico.
	The #cantina_cloud for giving me a reason to slack off.
	Pretty much anyone hanging out in the #cc for feedback.
	ydnar and all the people at the Quake 3 world LE forum and the Splash Damage Q3Map2 support forum for much 		help with shader oddities. (Also many thanks to ydnar for the super happy awesome q3map2.)
	The whole GTKRadiant crew for saving us from the horrors of crash-happy qeradiant.
	Raven for Jedi Academy.
	George Lucas for Star Wars.
	And where in the hell would I be if it weren't for porn?
	

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Legal crap:

* I admit that * 
(as required by the LEC Licence Agreement about Addon Levels)

1. My Level works only with the retail version of the
   Software, and does not work with any demo or OEM versions
   of the Software.  
2. My Level does not modify any COM, EXE, DLL or other executable files.
3. My Level does not contain any illegal, scandalous, 
   illicit, defamatory, libelous, or objectionable material
   (as may be determined by LEC in its sole discretion), or
   any material that infringes any trademarks, copyrights,
   protected works, publicity, proprietary, or other rights
   of any third party or of LEC.  
4. My Level does not include any LEC sound effects or music files or 
   portions thereof.
5. My Level identifies in every description file, on-
   line description, read-me, and in comments in the New
   Level code: (a) the name, address, and e-mail address of
   the level's creators, and (b) the following disclaimer:
   "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
   LUCASARTS ENTERTAINMENT COMPANY.  ELEMENTS TM & (C) 
   LUCASARTS ENTERTAINMENT COMPANY."
6. My Level may not be sold, bartered, or distributed with
   any other product for which any charge is made (other than
   incidental charges for time spent on-line), but rather
   must be distributed free of charge. 
7. By distributing or permitting the distribution of any New
   Levels, all creators or owners of any trademark, 
   copyright, or other right, title or interest therein grant
   to LEC an irrevocable, perpetual, royalty-free, sub-
   licensable right to distribute the New Level by any means
   (whether now known or hereafter invented), and to create
   and distribute by any means (whether now known or here-
   after invented) derivative works thereof, and to charge
   for the distribution of such New Level or such derivative
   work, with no obligation to account to any creators or
   owners of the New Level in any manner.

* Copyright / Permissions *

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT 
COMPANY.  ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.


You MAY distribute this level, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact, with NO charge (other than incidental charges for time spent on-line).

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