Dureal sabers

I'd like to start with a pair of words that sums this little package up quite nicely: horribly overpowered. Now that that's over, let's g...

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I'd like to start with a pair of words that sums this little package up quite nicely: horribly overpowered. Now that that's over, let's get to the real review. What we have here is a package of five modified Katarn hilts, two of which lack textures. I'll try and take 'em all on separately.

Let's go from bad to worst. So, for appetizers, we have the Dureal. The blade itself seems normal, but then you start using it and you realize that there's some godly focusing crystals in this thing. It blocks better, breaks locks better, tosses other sabers better, can't be involutanirly thrown from your hand and kills better, all of that by a factor of two. The staff version does the same, as do the Tavion and Desann style modded hilts (the latter has a bigger blade as well).

The main course. Dureal Shikai. Ten times longer than your average saber, three times the blades, ten times the parry, parry break and disarm bonuses, twice the damage and five times the knockback. Infinitely chainable, can't be saberlocked nor disarmed, but it does slow you down a bit.

And now, ladies, gentlemen, various beasts and critters, we have the dessert. The coup de grace. The big bad wolf. The master of overpowering. Dureal Bankai. Seven blades. Ten times the saber length. One hundred times the parry, parry break and disarm bonuses, plus damage (700 times the standard saber damage!) and knockback multiplied by the same factor. Infinitely chainable, can't be saberlocked nor disarmed and makes you twice as fast.

Basically these are all cheat sabers. They're good if you want to kill a lot of guys really fast, but since they're so overpowered I can't see any server really using them. Seriously, with the Bankai, a glancing blow is all you need to seriously mangle any would-be attacker. But if you're one for great destruction in the blink of an eye, who am I to stop you from getting these?

- Jose

Note to author: the screenshot included in the email showed up as a tiny white square. If you want screenies added to this, please send them in and I'll ad them to the file in a jiffy. Also, do refrain from including unnecessary folders in the zip.

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Title: Dureal Sabers v1.0

Author: Dureal

Date: Feb 11/2008

###############################
Installation:
###############################
Put the DurealSabers.pk3 file into your Base folder (Install path\GameData\Base).
Easy enough, eh?

###############################
Sabers:
###############################
Dureal:
+ Increased strength in saberlocks
+ Increased blocking rate
+ Increased breaking-block rate
+ Impossible to lose the saber
+ Increased chance to disarm opponent
+ Increased damage

Dureal-Staff:
+ Increased strength in saberlocks
+ Increased blocking rate
+ Increased breaking-block rate
+ Impossible to lose the saber
+ Increased chance to disarm opponent
+ Increased damage
+ Throwable in both fighting styles
+ Single-Blade-Style changed to strong/red instead of medium/yellow
+ On hit, there's the chance that the hilt breaks and you'll have two "Dureal" sabers (This never happened to me, however it's in the source code, so I guess this is limited to single player or happens only at an incredible low chance)

Dureal-Tavion:
+ Same features as "Dureal"
+ Tavion's fighting style

Dureal-Desann:
+ Same features as "Dureal"
+ Attributes of Desann's saber (Increased length and width)
+ Desann's fighting style

Dureal-Shikai:
The Shikai transforms your blade to a combination of a single blade (which is 10x bigger than a normal saber) and two additional blades (with the size of staff blades) coming out from the left and right side of your hilt. Your increased range, however, comes at the cost of your attack speed. Good timing and defensive gameplay could form this to an actual advantage.
+ 3 blades!
+ No saberlocks
+ Further increased blocking rate
+ Further increased breaking-block rate
+ Impossible to lose the saber
+ Further increased chance to disarm opponent
+ Increased damage
+ Unlimited combo possibility
+ Knockback capability (the higher the damage, the more your opponent gets knocked away)
- Decreased attack speed (by half)

Dureal-Bankai:
The Bankai transforms your blade into a seven-bladed, blood-thirsty, spiked Grim Reaper meant for pure offensive gameplay. The range and damage are insane leaving your opponent without any hope of surviving. Not even does the Bankai let you attack at a normal speed again, it also increases your movement speed, making you an unstoppable killing machine.
+ 7 blades!
+ No saberlocks
+ Insanely increased blocking rate
+ Insanely increased breaking-block rate
+ Impossible to lose the saber
+ Insanely increased chance to disarm opponent
+ Insanely increased damage
+ Unlimited combo possibility
+ Insane knockback capability
+ Increased movement speed (doubled)

###############################
End notes:
###############################
This stuff is in no way supported by Lucas Arts, blablablablabla...

As you probably noticed while reading this stuff or trying the sabers out, this saber pack is purely made for fun. Of course these sabers are in no way balanced and grant you an insane advantage over a normal-sabered opponent. I might actually try to create a balanced saber pack someday but until then have fun with this one and don't be as stupid and try to use this stuff in ESL matches ;-) (Unless both teams/players agree on it or what's even more unthinkable, a ladder gets opened where you have to use these sabers)
Thanks to KotF-Clan for the Shikai and Bankai models.


Have fun folks,
Dureal

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Dureal


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Registered 14th February 2008

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