Element of Chaos is clearly a well-designed map with some nice looking architecture and lighting effects. It's not often I see an author take his window lighting that extra bit further, and in this map the windows look stunning. I think I'd have preferred to see a sky through them, it'd make the level feel a little more open. And there it is, my one big criticism. Whilst the level does have room for an average sized-FFA, it feels slightly smaller. A sky through the windows could give the map a new sense of scope, and wouldn't require too much effort. Actual lighting, as opposed to the beam effects, was a little out of sync with where it was coming through the windows - you can see the light source on the ceilings when it should in fact be more concentrated on the floor. The lightbeam shader used also has a small odd effect on some of the windows due to the way the author has constructed the brushes he used for them, and some seem a little too solid from a certain angle, whilst most have the proper semi-transparent look. :)
Most of the doors worked fine with his areaportalling as well, however some of the double doors open independently from each other, and some open at the same time. I'd advise you trigger them so that they all act the same way, instead of having a variety. Perhaps even consider scripting the doors to open realisticly (i.e as if they had hinges) A decent tutorial can be found HERE. Aside from that, I really don't have any more criticisms. It's a nice map to look at and the design is solid, as is the framerate. It's nice to see the author took onboard the comments from the previous review and improved his work, nice job. I even liked the music choice! *Gives cookie for including bot-routing* ;)
New Textures: Yes New Sounds: No Bot Support: Yes
*********************************** Element Of Chaos_v2 a Jedi Knight: Jedi Academy Modificatoin *********************************** TITLE**: Element Of Chaos_v2 AUTHOR**: Psycho IV MMDJ E-MAIL**: firstname.lastname@example.org WEBSITE: N/A FILENAME: Element_Of_Chaos_v2.pk3 FILESIZE: 6.25 Mb DATE RELEASED: 12 September 2005 CREDITS**: First of all to Lucasarts and Raven Software for this glorious game. jk2files for releasing this level and giveing pointers on makeing better. Thank You! Light_Nazgul for testing it, all those who assisted in thoughts toward building it. INSTALLATION INSTRUCTIONS**: Take the Element_Of_Chaos_v2.pk3 file and place it in your LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base folder. Then start up the game in multiplayer and play. Enjoy. DESCRIPTION**: Element Of Chaos? It may be some bright happy sunny tomb of a sith lord. It may be he liked the brightness for an odd change. The burning blazes of the mighty sun inspiring his glorious wrath. His impressive windows focusing the stark contrast between the dreariness and his anger. Thus, The Element Of Chaos. BUGS: Frame rate low no more do to awsome advice from jk2files staff. There may be some small lines or vertices visible in the pillars. MODIFICATIONS: Doors with area portals. Stairs are longer. Added stairs to the other two ends of the plus sign. COMMENTS: It is a level, made to be played for FFA and Duel. Reccomended 2-8 players, yet can handle more. I ask that you not use this level in any other packs or mods with out my permission. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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