Wow. I'm not sure where to start with this. First let me say, I wish I had more time to play the single player mods people sent in. This is a massive new SP game. There are several levels, lots of models, new cutscenes, animations, etc. All of this is new and it's all done quite well. It was a bit of a challenge for me and I didn't even come close to finishing it (mostly because of a time restraint). If you've been bored with the SP game from Jedi Academy, you might want to check out Escape: Yavin IV. The only things I was disappointed in are significant, but don't make or break this game. The size, of course, is a factor. It's over 100MB in size, so it's going to take a while to download for quite a few of you. Second complaint would be the voice acting. It was all done by one person. And I'm not quite sure why the Queen's voice had a tinny sound to it. That didn't make any sense. Anyway, try getting more people to help voice act for your levels - there are quite a few out there who are willing. Several guys I know out there who'd be interested. And there are fewer women available, but I'm one of them! :D [/shamelessplug] Anyway, if you can tolerate the download - check this total conversion out!
~AmosMagee
Ps. There's a walkthrough included! Okay, totally going to cheat and play this all the way through later. :D
***************************** * JEDI ACADEMY MODIFICATION * ***************************** Title : Escape: Yavin IV Primary Author : Darrow Linder Beta Testers : Adam Escobedo, Chip Hossler E-Mail : [email protected] File Name : escape.zip File Size : PK3 ~ 110 Mb Date Submitted : January 24, 2005 Tested With : Jedi Academy + 1.1 Patch Overview: --------- Ready for a brand new Jedi Academy mission?!? This is a new single player mission for Jedi Academy. It utilizes models, skins, and saber models that I found interested from the jk3files.com over the past year or so. The bits posted by other authors have been stripped down to their bare minimum, to keep the size of this mod down as much as possible. Some highlights: - New and different opponents / challenges in each level of the game - Custom SP maps (13 in all including 2 bonus and 1 cinematic level) - Custom missions with helper NPC's - Custom menus including saber descriptions - Custom saber models - Custom saber abilities - Custom sounds and sound effects - Custom music - Custom visual effects - Custom weapon effects - Custom skins - Custom cinematics (almost an hours worth throughout the game) - Custom HUD - Custom objectives (43 in all) - Secret areas included in nearly all the maps - Powerful sabers and force abilities from the beginning - Several opportunities to upgrade / replace your sabers - Over 20 new opponents with varying levels of difficulty - Approximately 10-14 hours of challenging game play A walkthrough is provided in GameData/escape when you install the mod. This mod is hard -- much more difficult than JA -- but very playable. So if you pick this up, expect something more challenging than what you're used to. Installation: ------------- To install this map, extract the contents of the ZIP file into the 'GameData' folder of your Jedi Academy install directory. Double-click the batch file in the GameData folder and you're on your way. ************************************************ *** *** *** PLEASE USE THE BATCH FILE TO LAUNCH AND RUN JA WITH THIS MOD *** *** PLEASE DO NOT USE WITH ANY OTHER JA MODIFICATION *** *** *** ************************************************ To un-install, simply remove the 'escape' folder and the .bat file from your GameData folder in your JA install directory. Story: ------ This starts out pretty much where Jedi Academy left off. It assumes you chose 'the dark side', stole the scepter, and went on your way of domination. Because of your dark ways, what was left of the imperial and rebel forces were destroyed by bands of cultists and other dark jedi. A powerful Sith gathered followers (called loyalists) and made a deal with you. Hand over the scepter, or die. Your life was spared, but the scepter is now in the hands of the Sith. He threw you in prison cell buried in the rugged mountains on the planet moon of Yavin to rot. Your force powers faded as the sith dominated planet after planet. You home is the last to be overthrown. In a deperate attempt to contact you, the queen from your home planet used her telepathic ability to send you a message. Your force powers have faded to the point where you can't receive the distress call. After years of meditation, you realize the error in your ways and wish to seek revenge on the Sith. An accident gives you a chance to escape. And this is where story begins... Gameplay: --------- In all, there are 13 levels (1 is a cinematic level only and two are 'bonus' levels that give you a chance to upgrade sabers). Each of the levels have anywhere from 3-8 objectives that must be fullfilled before proceeding. To estimate the length of the mod, from start to finish is probably somewhere between 10 and 14 hours. This entire mod is one very long mission broken up into 13 maps. The opponents get progressively more difficult (although your force powers and your opportunity for saber upgrades keeps the playing field somewhat fair) throughout the game. One hint: keep a close eye on your cursor for things to push or break -- it is sometimes required to continue on with the level. You may want to turn on force hint in your config (cg_crosshairForceHint) if you can't work things out. Enough said -- you can figure out the rest. Issues: ------- There really aren't too many issues. I found a few bugs with JA itself. The noticable issues include: - JA crashes during simultaneous thermal detonator and saber throw effects - Saber properties sometimes ignored on restart of JA and loading saved game - JA leaks memory (I watched it). These maps are very large, and playing across several of the levels (like most of them) for an extended perior of time will lead to a decreased frame rate. Restarting JA corrects the problem. - Some of the cut scenes and cinematics are a little unstable. Some of the sound cuts out part way through and sometimes the NPC don't go to their specified navgoals. I don't know, maybe my problem, but they work sometimes, sometimes not. - There are a couple of brushes with issues. One causes a HoM effect (tiny little sliver of a brush in a massive area -- but you have to walk over it). A few brushes have some vertex problems, so there are gaps. I didn't bother to go back and fix them -- they are hardly noticeable and don't impact gameplay. There's close to 85000 brushes in this entire game and probably less that 10 with noticable issues. That's about all worth noting. Credits: -------- The following lists the skins, saber models, mods, etc. that were all put together to create this mod: Skins: ====== Abbaddon ............................. El Cuko Asajj Ventress ....................... Monsoontide and Psyk0Sith BPPloKoon ............................ [BP]Plokoon Bain Elite v2 ........................ -=SOTG=-Bain_Elite Boba Fett ............................ Brian Jones (Bones) Darth Maul ........................... mrdefender Death ................................ +]Nekroscop[+ Egor ................................. Unknown Howler ............................... Light Ninja Knight ............................... Unknown Lamasu ............................... Crying Gods Germany Maddog JKA ........................... Maddog Neo Reborn ........................... Drakkan Razchrome ............................ Unknown Sabergirl ............................ v2 by Sabergirl Samus ................................ Kurtis 'KMan' Smith Shinobira ............................ Crying Gods Germany Sithress ............................. DarthVengeant Soulseeker ........................... Unknown Swoop Racer .......................... Nick Aikenhead (Kahn) Witchblade ........................... {EJA}DarthVengeant{S} Xian ................................. Unknown Sound Effects: ============== Enhanced Saber Sounds ................ Aryyn Saber Models: ============= Light Disc ........................... Wolrajh/Xantcha Eclipse Saber ........................ +POO+Sigma Dual Lightstaff Sabers ............... Red Sith X-Saber .............................. Jon Hill Desann Saber ......................... CHoSeN ONe Skywalker Saber ...................... CHoSeN ONe Reborn Saber ......................... CHoSeN ONe Majestic Sai Staff ................... Tiri Punisher ............................. Darth Khan & Lord G-Spot Imales ............................... IMALES (Damir Berkovic) Darth Maul ........................... Unknown Weapons: ======== Rocket Effects ....................... Rhinen Concussion Effects ................... Spector Disruptor Effects .................... Spector Interface: ========== Menu Tutorial ........................ Red Sith Startup Screen Images ................ http://www.geocities.com/Area51/Lair HUD .................................. Chewy²/Uber Noober² Maps: ===== duel_valley (modified and extended) .. Raven t3_rift_sample (excerpts only) ....... Raven t2_rancor_sample (exceprts only) ..... Raven Permissions: ------------ THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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