={FeTT}= Playground

Well, what can I say? This is an awesome map. :D I've known Izzy for a few years now, but we haven't really talked since he left our EF cl...

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Well, what can I say? This is an awesome map. :D I've known Izzy for a few years now, but we haven't really talked since he left our EF clan and started ={FeTT}=. It's nice to see what he's been up to lately. ;)

Anyway, when I first spawned in this map, the first thing I realized that the skybox was a different color than what it was in the levelshot. Hmm, ah well, no biggy. :p I started off in the spectators box overlooking two swoops in the middle. So I rode one around the map for a while, and I can say it's a great design. The course for the swoops isn't just a rectangle, there are extra turns, and in the middle a ramp overlooking a hole with spikes in it. Again, awesome. :)

Okay, after the swoop course, I went through a hallway to the middle section of the map, which is basically a large arena with an AT-ST in each corner. On one side of the arena, there was a dueling platform. Great for those people who don't particularly wish to ride all the time, as the readme says. :)

Anyway, as the readme says, there aren't any issues, ( I did see a messed up side of a brush at one point but that's way out of any conventional visibilty) except don't kill any vehicles that are on their spawing points. Reason being, the next swoops spawns instantly, while the other one is still burning, consequently triggering a chain reaction of swoop explosions that takes them all out, leaving no swoops until you reset the map again. The same thing happens with the AT-STs too. :( I think you could fix that problem Izzy, if you set the vehicles to not respawn so quickly.

Overall, this is an extremely good map. It's laid out well, has a good amount of detail, and most importantly, is fun to play on. I can't wait to see this one appearing on the servers. :D

-TiM

Supported Gametypes - FFA, TDM Bot Support - Yes New Textures - Yes

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Download 'izzy_fettplayground.zip' (5.09MB)

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Readme
8th January 2004
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={FeTT}= Playground 1.1 FFA map for Jedi Knight: Jedi Academy
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Created by Robin "IZaNaGI" Molde
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Build Time: 3 weeks
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File Size: 4.7 MB
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Programs used: Adobe Photoshop 7.0
	       GTK Radiant 1.3.12
	       NotePad
	       Pakscape
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Comments
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This is the first Official ={FeTT}= map for JK:JA, a FFA map that has been built specificly to have a fun time spawning NPC's in a clan (or other) enviroment. The map consists, of a huge race track littered with ridable Swoops, in a setting similar to that of Koribann. It also has an arena that has an average sized dueling pad for those that dont particulary want to ride all the time, or you could have an AT-ST battle here also. I had fun creating this map (especially testing it) and i hope whoever else uses it does too!

Its features include:

A massive race track
45 respawning Swoops
12 respawning AT-ST
23 Custom textures (used to make the track more authentic)
Bot support added

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Whats New in 1.1
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This final version has 3 more textures then the original and have been placed better throughout the map.
More detail has been added inside the map, with the addition of a new grandstand, more detailed texturing, more open spawning area and a jump inside the main straight to add a bit more variety to the original.
Bot support has been improved and the bots will now travel further around the map (although they will be more likely to fight in the main grandstand area).

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Known Issues
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None, just try not to destroy any vehicle on there spawn point.

Note to servers running this, when running this map, put your server on a recomended 30 minute time limit, that way it will give NPC's and breakable details chance to re-apear

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Installation
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Add the fett_playground1-1.pk3 to your jediknight "base" directory usually found in:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base
To uninstall just bung it in ya recycle bin

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Special Thanks
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To my princess Nikki (IZaNaMI={FeTT}=) her help with the creation of the textures was brilliant and i love her for it :oD, she also helped with testing the map and to point out bugs i didnt see.

To www.starwarsspoofs.com i used a few images from that site to put in the map, the site is awesome and definately worth a look and im sorry if using your images caurses you any stress.

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Legal
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THIS IS NOT a JKR, JK:R or JediKnight:Racing map or whatever the ppl behind that project calls it. It is an independant project created for ={FeTT}= clan and the WHOLE JK:JA community and not for a specific group.

Lucasarts, Raven and Activision do NOT support the use of the ={FeTT}= Playground in any way
and neither they, nor i will be held responsable for errors it causes!!

I have run extensive tests and i have encountered no problems in using
this map apart from the bugs stated above!!!

Robin Molde 2003
Visit my clan website

http://www.fettclan.tk

And Visit the awesomely funny Star Wars Spoofs site.

http://www.starwarsspoofs.com

samurai_design@hotmail.com

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IZaNaGI


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Registered 22nd January 2003

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