If you played JK2 two years ago, then you might remember the controversial map created by ShroomDuck for the WoV clan. Still play JK2 and haven't seen the map? You can get it here: http://www.jk2files.com/file.info?ID=5174

WoV is still around and now plays JA. So it makes sense that they'd want their beloved map converted for JA. So the leader of the clan went to Orbitius. To be fair, I did test both maps for JK2 and JA and I have to say that there really weren't many changes at all. The changes made were necessary ones - such as making the elevators/lifts work for JA. Orb claims there was an overhaul done on the lighting, but I can see no difference at all. My FPS was actually much better on the JK2 version of this map, but that could just be because it's for JK2. *shrug* I don't know. The textures all look exactly the same, though Orb says he replaced some with his own custom textures. The biggest change I noticed was the Tribunal pit. You'll see what I mean. :) There are supposed to be some new secret areas added by Orb, but I didn't find them. :(

This map for JA has the same appeal it had for JK2. The music hasn't changed, nor has the skybox. The lighting, textures, design and atmosphere has ShroomDuck written all over it, but less tongue-in-cheek than his usual work. So while the author of this version of the map is Orbitius, this is still the same WoV map created by Shroom.

Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA




Jedi Knight: Jedi Academy Modification


About two years ago, give or take a few months, a friend of mine gave me a copy of 
a game called Jedi Knight II: Jedi Outcast. I looked at it and said meh Star Wars? 
Are u sure about this man? Give it a try he said multiplayer is killer. So i tossed 
it a side for a few weeks, and went about my business. A few weeks i dug it out of 
my desk drawer and decided to give it a try. I absolutely loved it. I started noticing 
map names in the server list that I didn't have? One happened to be ffa_wov. I looked into
the matter and found a small archive of user made maps for the game. At this point i had 
just realized that that was actually possible, so i checked out that ffa_wov by some guy
named Shroomduck. At the time I was like, WOW! People can actually make stuff like this 
themselves? And so i began... 2 years later...give or take a few months... When i was asked 
to fix up the WoV Clan map, I jumped at the chance to fix up a piece of work of Shroom's, and 
even though this is a clan map, its more than that to many people. 


I mean no disrespect to Shroom in anything i say in the following section. I as well as many others
haves always been extremely impressed with Shroom's work, but as i went through this map fixing things,
while they were small, there were alot of mistakes that should not have been overlooked by a "professional"
such as shroom. especially one that was paid so well... :P here's a list of what i did. 

- replaced jk2 textures with ja or new custom textures
- modified lifts to work in ja
- added sound to lifts and doors and buttons
- did a huge lighting overhall
- built a new tribunal pit and added a "special" rancor
- spent alot of time improving the framerate
- added some new plants
- tweaked poorly aligned textures
- added several new secret areas
- and much much more i just cant seem to remember...

- best of all...i did it for free. what the hell was i thinking...

Contact Info:

This map was purchased by Hazeljedi, leader of the WoV clan, and i was asked by the WoV clan to 
fix it up. the original author, Shroomduck, holds no rights to the map and its contents therefore 
he cannot sue me for doing this without his permission. :P Even though he said he doesn't care.

they made me say that....

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