Force Academy RIP

Well Averus has done most of the work here, by reviewing the previous version of this map, so let's give him a round of applause, shall we?...

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File Description

Well Averus has done most of the work here, by reviewing the previous version of this map, so let's give him a round of applause, shall we?

Well, here we have a very basic clan map. By basic I mean almost caveman basic. Even I am not this basic O_o! However, I don't believe this was intended for aesthetics as it was intended for function. It meets the needs of the clan it serves. This being one of the few maps where screenshots are virtually unnecessary, I will list the features out:

- 3 platforms(2 for dueling space, 1 for a launch platform of an X-wing{there was allegedly one with a tie}) - a number of NPC spawning chambers - space to fly vehicles

Yep, that's about it. Simple and to the point. This is definitely a utiltarian map. I won't condemn them for this purpose one bit; however, there were a couple little bugs, although they weren't that bad. One was the X-wing spawning already in motion. For those of you who are unaware of what I mean, there are spawning instances when the X-wing wasn't spawned on a level surface. The x-wing will then proceed to pitch downward and fly downwards. The other bug wasn't so much a bug I suppose: the inner door switches on the NPC chambers didn't work. However that could be bypassed by having someone close it for you from the outside.

This map is useful for training of sorts and a simple meeting place. I don't think it's that bad personally. Perhaps a little expansion would make the map more appealing, but I don't think that was the author's goal in mind.

New Textures: Aye New Music: Nay Secrets to plunder: Nay Bot Support: Nay

- Averus Retruthan

So the question is what's different here. Well, the couple of bugs Averus mentioned - the x-wing issue and the doors issue - have been corrected. Bot support has also been added. This is a very necessity-based update, and other than some odd colored lights with no sources, this map seems pretty well described above. Grab it if you need a good training ground.

Luckily, if you suck as much as me, you can trick Desann into falling off the map... *whistle*

Bot Support: Yes New Textures: Yes New Models: No New Music: No

~Inyri

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Readme
\\\\\\\\\\README/////////////////////


Mod : Force Academy RIP ( faclanmap3.pk3 )
Author : SJLGamer
Email : sjlgamer0550@gmail.com
Website: N/A
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Credit:
Map : SJLGamer
Textures : Lucasarts/SJLGamer
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Description:
This is Version 3 of the map Force Academy Clan Map, which was never released. I am releasing it now in memory of Force Academy.Same as http://jediknight2.filefront.com/file/Force_Academy_Clan_Map_V2;72534 from back in November. It's the same but it included bot support, and fixed a bug with the doors. And if I remember correctly that problem with the x-wing.

Game Modes:
FFA, Team FFA and Duel Modes Are Included.
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Install Info:
Place The faclanmap3.pk3 In Your Base Folder

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Legall Stuff :
If you want to use my textures feel free, just give me credit.

This map and related files were not made or supported by Raven or LucasArts or any of those sorts of professionals. As I am not a professional, well you get the point, ROCK ON!!!! All Star Wars related intellectual property rights are reserved by their proper owners, as noted here with these fine copyright notices.

© 2003 LucasArts Entertainment Company LLC.

© 2003 Lucasfilm Ltd. & TM or ® as indicated.

All rights reserved. Used under authorization.

LucasArts and the LucasArts logo are trademarks of Lucasfilm Ltd.

© Raven Software LTD 2003, Activision

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SJLGamer


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Registered 11th March 2006

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