GJ Tower

This is one of those maps that almost was. I must just be really picky or something. Maybe I'm spoiled by all of the really great maps I'v...

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File Description

This is one of those maps that almost was. I must just be really picky or something. Maybe I'm spoiled by all of the really great maps I've seen. All I know is that this is not a map I'd want to play in for several reasons. First let's just take a look at it, shall we? With that "sky box" and the flaming sword statues ... I'm already disappointed. But what's this? It's a lovely tower. I really like it, actually. In my opinion, it's one of the few things this mapper got right. Outside though, he just had to put in the traffic below. Meh. It's supposed to add ambiance, but it's really just a distraction in this map. That third screenshot is a secret entrance thing, if I recall correctly. And in the fourth, there's a table and some benches on that all-too-familiar red carpet. By the way, is this map even lit? You have the requisite this-is-where-we-sit-when-we-have-a-meeting-but-never-really-use-it area.

So, architecturally this has some interesting points here and there. But overall, the author has failed in making a fun map. Even visually it's not fabulous. The clear glass textures is overused. The map doesn't even look like it's lit and the different textures that are used are quite boring. The map doesn't have good flow and would be difficult to really play a good match in. I think you have a lot of potential though and I'd love to see what you do next. :)

Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA

~AmosMagee

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Readme
<12/04/05>
===============================================
ENGLISH

-File information:
	File name		<GJ Tower v2.0 » [By Tulkas] .pk3>
	Maps name		<tower // tower2>
	Author			<Tulkas> (Master Melkor)
	E-Mail 			<>
	Website URL		<http://www.clansme.tk>

-Map information:
	New textures	<YES>
	Shader textures	<YES>
	New music	<YES>
	New models	<YES>
	New sounds	<NO>
	New skins	<NO>

-Map description:

This map is the tower of the High Council of the Jedi Guard in Coruscant. 

-Old bugs corrected:

<The floor under the door of the study in the higher floor moves when the door was opening.>
<The seats and one of the floors hadn´t got textures.>
<I have corrected the color of some textures and now it looks more atractive.>
<In the first version the bottons desapeared when you used it.>
<In the first version you could go across some objects .>
<The tower was in the country-side, now it is in Coruscant.>
	
-Used programs:
	
	GTK Radiant 1.4.0
	Adobe Photoshop
	Microsoft Wordpad

-Author information:
	
	Nick		<Tulkas>
	Name		<Víctor Hernández Bermejo>
	Birthday		<15/08/1987>
	Birth city		<Avila>
	Nacionality	<Spain>
	Last map		<GJ Tower v2.0>
	Other maps	<7maps of HOE clan, the best one is the training map. GJ_AtomDuel and GJ_Tower v2.0 are my last maps>


-Special thanks to:
	Sith-J-Cull
	LucasArts
	George Lucas
	JK2 and JK3 files.com

-How to use this archive:

	Extract into base folder, load with ingame menu.

Sorry, I can´t speak English as well as I want and I suspect I have written all OK but I´m sorry if there is something wrong.

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC.  ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

===============================================
ESPAÑOL

-Datos del archivo:
	Nombre del archivo		<GJ Tower v2.0 » [By Tulkas] .pk3>
	Nombre de los mapas	<tower // tower2>
	Autor			<Tulkas>
	E-Mail 			<victor_zeron@hotmail.com>
	Website URL		<http://www.clansme.tk>

-Datos del mapa:
	Texturas nuevas	<SI>
	Shaders nuevos	<SI>
	Múscia nueva	<SI>
	Modelos nuevos	<SI>
	Sonido nuevo	<NO>
	Skins nuevos	<NO>

-Descripción del mapa:
Este mapa es la torre del Alto Consejo de la Guardia Jedi en Coruscant.	

-Antiguos bugs corregidos:
	
<El suelo bajo la puerta del despacho de la última planta se movía mientras la puerta se abría.>
<Los asientos y uno de los suelos no tenían texturas.>
<He corregido el color de algunas texturas para que resulten más atractivas.>
<Los botones desaparecían cuando eran usados en la primera versión.>
<En la primera versión se podían atravesar algunos objetos.>
<La torre se encontraba en el campo, ahora está en Coruscant.>
	
-Programas usados:
	
	GTK Radiant 1.4.0
	Adobe Photoshop
	Microsoft Wordpad

-Datos del autor:
	
	Nick		<Tulkas>
	Nombre		<Víctor Hernández Bermejo>
	Fecha de nac.	<15/08/1987>
	Lugar de nac.	<Avila>
	Nacionalidad	<España>
	Ultimo mapa	<GJ Tower v2.0>
	Otros mapas	<7 mapas para el clan HOE, el mejor es el de entrenamiento. GJ_Atom Duel y GJ Tower son mis dos últimos mapas>
	

-Agradecimientos:
	A Sith-J-Cull, por ayudarme con el GTK Radiant cuando apenas sabía usarlo
	A LucasArts, por hacer unos juegos que den la posibilidad de personalizarlos
	A George Lucas, por inventar este maravilloso universo que es el mundo de STAR WARS
	A JK2 y JK3 files.com

-Como usar este archivo:
	Simplemente tienes que colocar el archivo *.pk3 en la carpeta BASE del juego


ESTE MAPA NO HA SIDO HECHO, DISTRIBUIDO, O APOYADO POR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC Y/O SUS LICENCIAS.
===============================================

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Master Melkor


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Registered 20th September 2004

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