Before I say anything about this map, I want to quote the readme:
It's the temple MP level from goldeneye with a few modifications that made it come out more like the Perfect Dark Version. But the textures are from goldeneye(cept for the walls, but I'll fix that in a later release ¬_¬).
Okay, so first of all, I have no idea what he's talking about. :) I'll assume the author is talking about a game. A game I'm not familiar with. So all I can tell you is that I have no idea if this is an accurate representation or not. Another thing I can tell you is that the map itself is boring. There are weapons and ammo everywhere. There are several levels that twist and turn and you end up back in the same place you started. Or did you? You're never quite sure, because every room, every corridor looks EXACTLY the same! The textures are s redundant and boring. I don't like the doors. Some open easily and quickly, others take forever to come up. And the doors are just ugly. This whole map is ugly. Maybe it has good game play for like, a guns FFA, but I dunno. Plus the music drives me nuts. It's appropriate because of the theme here, but it's a really, really short track. So you hear the same piece over and over and it's just too short to be looping like that. What the author should've done was just take some tracks from a soundtrack and put the theme in here and there among some ... oh never mind. Bottom line, I don't like this map.
Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Goldeneye Temple -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Author:BongoBob(AKA |GG|Mateo)(EMAIL:BongoBob7686@aol.com) Co-Author:IG-64(Author of Stickman and Mario Bros.) Bot Support: Yes Type: FFA Custom: Sounds: No Music: Yes Textures: Yes Shaders: Unfortunately Yes Description: Hello all. I started this project about a month or two before JA came out, and everything went wrong. Leaks, bad sizing, etc, etc, so I scrapped it. Now, I decided to start it again, and got it done in a matter of days. Everything came out(to me) perfect. It's the temple MP level from goldeneye with a few modifications that made it come out more like the Perfect Dark Version. But the textures are from goldeneye(cept for the walls, but I'll fix that in a later release ¬_¬). Instilation: Just extract the goldeneye_temple.pk3 file from the zip file and put it in your gamedata/base directory. That's all there is to it! Credits: Big thanks to IG-64. He created the textures, and found the theme song, and made the shader that made the textures show up(thank god for that), and if I forgot anything, well too bad (XP). Also thanks to Mike Windu for helping me beta test it a little bit. Also thanks to all the lovely people over at the lucasforums and map-ceter forums. And thanks to Rare, of course, for making such a great level in the first place. Thank you all.
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