Grand Jedi Skills: Inner City Stories

Where to start, where to start...this map is just plain huge. If you like a nice, big map with tons of stuff to do, st...


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Where to start, where to start...this map is just plain huge. [/lieutenant obvious] If you like a nice, big map with tons of stuff to do, start downloading while you read this, or you'll be missing out on some play time. If you don't want to play it, the source files are included, so this can help you with your own projects.

So, here's my story. I spawned on a rooftop and had a look around. All I saw was a basketball court, a cool-looking water fountain, a fence, a bunch of surrounding buildings, the rest of the building above me, some other objects of interest and...a door. Once that door opened, there was no going back to it. I went down. And I went down. And I went down some more. Finally, I figured I'd just take the elevator. I took one look down the elevator shaft...and I my lower jaw crashed on the surface miles below. That's exaggerating it a lot, but that's certainly what it felt like, seeing it for the first time. By the way, this map is huge.

There's a lot to explore here. There's a game room, a cafeteria, a bar, a pool, a shopping strip, a box shredder, a storage room and more...about the only thing I didn't see was bedrooms. Now, since all the spawns are on the rooftop, it takes a while to get to the lobby on the ground floor. But in a sense, that's a good thing because it makes the map much less don't get spawned in random areas and have to find your way around. On a map this scale, that would be quite irritating. Did I mention the map is huge?

Boddo is really good at shaders. From this map alone, I've seen shaders that impress me more than any other. The water shaders are the most impressive ones. The grass/fur shader is also really neat. One of the truly unique shaders is a clock that shows you how long you've been in the map. Neat idea.

Oh yeah, I forgot to tell ya, the map is...loaded with stuff to do! Ha, you thought I was going to say huge...well, it's huge, too. And there's also stuff to do everywhere. There are several unlockable areas throughout the building, and if you make it down to the lobby, there's a bunch of unlockables there as well. Good'll need that and force jump 3, and in some cases, you'll also need force heal and a really fast forceregentime.

The FPS was good for the most part. A few areas were semi-choppy, specifically in one of the bonus areas. I forget which could have been my video card, though.

SCRIPTS! This map has scripts in it! A true rarity, although they're picking up of late. Boddo has added a bunch of scripts that enable the secret areas, and make sure they function correctly. I probably missed a bunch of other scripts, but I was impressed with what I saw in the secrets alone. The best secret is the awesome ice slope. There are four snowboarders you can hop onto and have a fun race to the bottom with your friends...if you can unlock it.

There's also a remote control helicopter that will be available if you unlock everything. Now, I didn't have the pleasure of operating it, but I'm sure it's a lot of fun to use. I can only imagine all the mischief I could get into with that thing... >:]

There are also several new weapons included. Check the screenshots - they look pretty sweet. I think I like the plunger and the mop. And the, forget picking favorites, I like them all!

Now, as always, improvements...I can't be too critical, honestly. Some of the textures were somewhat stretched on the walls, and a few areas were a tad empty. There is also no music, but really, those are petty downsides, and that's the worst I could dig up. Maybe some minor VIS tweaking here and there couldn't hurt, either, but all in all, this is well refined and tested.

So, this review covers...probably about half of the map's features. If you like what you see so far, download it and discover the rest for yourself - this one's a beast!

Oh, and for a 90 MB map, it loads up very quickly. I'm impressed.

New textures: Yes New sounds: Yes New music: No New models: Yes New scripts: Yes!


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Grand Jedi Skills: Inner City Stories - MULTIPLAYER MAP - JkA - FFA

Title			: Grand Jedi Skills: Inner City Stories
GAME			: Jedi Knights Academy

Author			: S. Robinson (Boddo)
E-mail:			: [email protected]
Website			:

File Name		: jka_innercity.pk3
File Size		: aprox 100 MBytes
Date Released		: jan 15th '09

%% ***************************************************** %%
%% included is the custom bloodmod I made specifically for this map. I hope you use it when playing.**** %%
%% included is a custom emplaced-gun (turret) mod, it changed the turret into a large revolver type gun. %%
%% ***************************************************** %%

 D e s c r i p t i o n :

Are you ready, to advance to the next level of the game?
^ ^ ^ ^ Grand Jedi Skills: Inner City Stories ^ ^ ^ ^

I present you with the insanley awesome Grand Jedi Skills: Inner City Stories.
Perhaps the most complex and large MP FFA map made for JKA

Venture the inner city stories to be had.
Many floors to see in this building, lots of small details.

Work together/against friends to complete challenges and explore.

Poster on corkboards read:
- "MISSING: 3 of my puppies were taken from the lobby"

On the ground floor you will find 6 paintings. 3 of wich are challenges.

retrieving the puppies requires completing the challenges
Paintings are unlocked as they are completed.

A mighty beanstock! (challenge - reach the puppie dog atop (jump challenge))
A general purpose duel area
A candy zone (challenge - reach the puppie dog atop (platforming jump challenge))
A Planes general purpose area
A Jello pole jumping challenge area (challenge - reach the puppie dog at the end (jumping/strafe jumping challenge))
A Snowboard mountain - bonus area, last unlocked. 4 snowboard to choose from (vehicles), for you and your friends racing fun

### No the challenges are not easy, why play a game if its easy? sorry to disapoint the chatters ###
### only requirment is Jump level 3 ###

The Helicopter vehicle will be unclocked and available in the mall Gift-Shop upon completion of retrieving all 3 puppies.

New saber/weapons:
Baseball Bat
Coffee Mug
Coffee Pot
Another Baseball Bat that glows the color of your selected saber color
New Vehicles:

skateboarding is available ( O'Clink'O Store in the mall )
2 skateboards

snowboarding is available ( Mountain Painting - ground floor )
4 snowboards

1 R/C Helicopter is available after challenges are completed
(in the Gift-Shop)

some vehicles you have to be airborn
to exit. meaning you may have problem
exiting if your on a flat surface

some users reported glitching when
exiting the vehicle, that causes players
to not function properly for a few
seconds up to a minute. these problems
are not frequent, and are just ocasional

sourced out images; photos vending machine, pop vending machine, coin machine.
all the rest, original boddo Textures/shaders.
all original boddo models/weapons/vehicles/etc...
brush architecture: 8850+ brushes
patch architecture: 5850+ patches
model architecture: 2500+ models
compile (light phase):-fast -samples 2 -bounce 4
Support/Info: FFA
bot support: Yes

===========programs used============
Programs used:
Gimp (the Gnu image manipulation program)
GtkRadient 1.5
Quake Video Maker

no global music, use your own playlist.

primitive Ubar/Audio-Empire music by boddo
(can be toggled on/off via radio's in locations)

map source, models, and assets are included
for educational purposes.
additionally you are permited to use
the models so long as you credit within your readme

extract to your GameDatabase folder under jk2 game directory, and it is selectable among the usual Multiplayer maps as InnerCity.

this map nor is in any way affiliated with lucas arts or georgy lucas, raven and whoever else made these great games.

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Registered 18th February 2007

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