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Gulf of Souls

gulfofsouls.zip

Description

Maybe it's just me, but when an author includes a story about their map or skin, it really makes an impression. After reading the description for this map, Gulf of Souls, and then playing the map alone, I kinda got chills. Then again, I have an overactive imagination. ;) In the back of my mind was the story and so as I turned each corner, I kept anticipating something that shouldn't have been there, y'know? The map is dark, but not too dark. I actually really like the lighting in it. Bright colors here and there break up what could've been monotonous textures throughout the map. And what is it about that industrial look and blue lighting? They just really go well together. And it's one of my favorite styles.

Once again, I wasn't fond of the music choice here. I felt that the music should've been darker, softer, much more eerie. It would've helped the atmosphere. But one thing the mapper really gets right are the sound effects. They're perfect. And I didn't find any errors in the map. Great work here. :) I can't wait to see more maps from you, but I hope to see something a little bigger. Maybe a CTF map? :D

Bot Support: Yes New Textures: No New Music: Yes Game Types: FFA

~AmosMagee

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README

/---------------------------\
| JEDI ACADEMY MODIFICATION |
\---------------------------/

Title:		Gulf of Souls
Author:		wedge2211
E-Mail:		[email protected]
Webs:		http://wso.williams.edu/~jshoer

-- General Information --

File Name:	gulfOfSouls.pk3
File Size:	5.8 MB
Date Released:	13 April 2004

Description:
The strange spirit chasms on Velan Core are places of eerie mysteries and enigmas.  An installation was built in the Gulf of Souls, a particularly potent spirit chasm.  Three weeks after basic construction was completed...all contact with the expedition was lost.  Nobody knows what became of the base inhabitants...

Gametypes:	FFA, Duel (though a bit large), Power Duel

-- Map Information --

Brushes:	2222
Entities:	640

Custom elements: Some shaders, effects, and music from Total Annihilation

Build time:	Many moons

-- Notes --

I've had this guy sitting around for a while, now.  It's a small FFA map, mainly an experiment.  Looks really wierd, but I like it.  It's a good ethereal setting for a slugmatch.



THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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