I only have a few issues with this map, after which I think I'll get out of the way at the start, and then you can all go and download it! :D Primarily, for a duel map, the framerate is rather bad, something which could easily have been avoided by having the doors between areas close and use areaportals to seal of VIS (visibility) to those areas. Secondly, the lighting (Whilst it may look great in the screenshots) is rather annoying in-game, as each light has a style to it, which makes it flicker. Now, I'm all for dynamic lighting, but when every single flame in the room has EXACTLY the same flicker sequence, so the whole room flashes, it gets kind of annoying. Thirdly, there are a few plants which look out of place in a Korriban duel chamber, and moreover are lit a bit weirdly from underneath (See last screenshot.)
However, you should also be able to tell by the screenshots that this is one impressive looking duel map - And I should hope so after all the versions this map has been through! ;) In all seriousness though, it does look great, save the texture used on the pillars in the window room - the alignment there looks weird. I really liked the decals such as broken rocks and boulders, and was especially taken by the ceiling in the main hall - great architecture! The music chosen is also a very fine choice; fitting style for a duel, but also in time with the dynamics and aesthetics of the level.
As I said before, the lighting is a bit annoying, but it still looks good if you can train your eyes to focus on the floor or something, rather than the endless synchronised flickering, and size-wise it's almost perfect for a duel. The only gameplay problem I could see was the bottleneck between the two areas, but aside from that it's ideal for duels. If only the framerate was a bit better, this could probably become a favourite duel map for many of you. :) Oh, but on an editors note, why have you turned some brushwork into .ase models? It doesn't really seem necessary. Oh well.
New Textures: Yes New Sounds: Yes Bot Support: Yes
************************************** JEDI KNIGHT: JEDI ACADEMY MODIFICATION ************************************** Title :Hallow Shadows Mod :Duel Map Author :Nkenobi E-Mail :firstname.lastname@example.org Website :www.digitalrebound.noads.info/ FILENAME: hallowshadows_nk.pk3 FILESIZE: 5.74 MB DATE RELEASED: 14 December 2005 CREDITS**: Only to Sith-J-Cull for his texture "Rope2" __________________________________ To install ---------- Simply put the pk3 file you got in the zip package, into the base folder in your Jedi academy directory. __________________________________ Darkness symbolizes evil. And those who are evil take to the shadows. In this great palace on Korriban, Sith teachings were once practiced. That time is now over. But the ancient aurora of the dark side still lingers on in the shadows of the walls. The voice of ancient Sith Lords can still be heard echoing down the corridors of this domain of evil. Tread wearily. This is the third version of Korriban Palace, but this time with a different name and new layout. I have upgraded from the second in every way. More detail, better lighting, more interaction, higher frame rate, larger map, layout better suited for migrating duels, and better sounds. Try and chop up the railing. map inlcudes bot suport. * Copyright / Permissions * THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS
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