Seriously, someone else needs to be reviewing maps like this. I reviewed Nathan's first Helm's Deep, so I knew about the exploding wall. I not only knew about it, I tried to make it explode for the screenshot. I expected it. Still, when it exploded, I screamed and about jumped out of my chair. But that's not all that's scary! It's raining. And there's thunder and lightning. Okay, whenever there's a storm like, where I live, I'm practically hiding under my bed. I'm such a chicken. Add to that, I read in the readme that there are Rancors in this map. Yeah, so there was no venturing into dark caves for this little girl.
The map is beautiful - par for the course, for Nathan. There's so much detail in this map and it's huge - the tower seems even bigger in this map than his previous Helm's Deep for JK2 - but that could just be the lighting that makes it appear so. *shrug* You can expect to have low FPS due to the size of the map and all of the effects. The rain and lightning really add to the ambience in this map. The music is, of course, appropriate. And yay! There's bot support included. That's probably one of the most important things he could add to his map since playing this map online with a bunch of other people with low FPS is probably not practical. Great job, as always, Nathan! By the way, I'd love to see you do a Siege map!
Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA
================= HELMSDEEP v2 ================= Mapped by NaThan ================= Email : email@example.com Version : JKA version, new build New Textures : Yes, but not many New Music : Yes New Shaders : Yes Bot Support : Yes fill support for bots except in the tower and the top of the map ( nr mountains ) Installation : Just take the Helmsdeep Pak file and place it into yur JKA/gamedata/base folder this will install all the maps :) Any problems with install pls feel free to email. Map Notes : Rain and Lightning can effect FPS, im sorry for that but well it looks cool :). The truth with this map is i was not going to release it, it was more of a learning map this time around and i still feel i can make a better version but after numoriuos people had tested it and said they really enjoyed it, well, you know the rest :) The wall explodes :P, Theres swoops ;) and i added sum rancors ( which dont respawn) Special thanks to the following : My head beta testers :P StarBreeze aka audrey and Kauyon SASH CLAN, for beta testing the map, Jokerdood, evil ani, stormrider, Tox, Cookie, fallenangel, whiteknight, maze, shadowjen, biscuit, yoda, brinko and darklord. Jedi Adam at jkmods for his help and suggestions Austin aka lil killa for helping with my mapping questions. Map Centre forums and all who post there, esp the raven people as there help tuts are really useful. lucas mapping forums and all who post there too. Ydnar for making q3map2 :D Wood Texture by HFX http://www.planetquake.com/hfx/textures.html Must also mention JKMODS check out site for details on the upcoming star wars TCs, and the MATRIX TC. SITE HAS MOVED, NEW SITE COMIGN SOON :) Visit the [SASH] Site at : http://www.sash-clan.co.uk/ and the [SASH] server at : 220.127.116.11:28070 PLS NOTE : THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND/ OR ITS LICENSORS.
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