The hexes_ghetto_2_jk3.zip file you have requested: Star Wars: Jedi Knight - Jedi Academy / Free For All / Hexes Ghetto 2 JK3 - 41.5MB is not available. Perhaps try browsing all files for the game Star Wars: Jedi Knight - Jedi Academy and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
Those of you out there who loved Hexes first version of his Ghetto will not be disappointed to see a v2.0! That's right, although not a lot has been added, a few rooms and secret places, this map still has an awesome feel and it was fun exploring the new rooms. Here's my original review:
Generally when I open up a mod or a map and take a look at it in JA, I always manage to find something that the map or mod reminds me of. In this case, that opening scene of the film "Blade Runner" with the noodle bar man and Harrison Ford. Maybe a little bit of Tokyo in here as well, crossed with a bit of Coruscant....ANYWHO, the review!
Ive chosen to re-review this from the previous review of the JK2 version, mainly because I have quite a lot to say about this map. I really like some of the features, lots of nice pretty lights, moving screens, gives it that Coruscant/Blade Runner feel which I really do take interest in. Definitely the main city is my favourite part of the map. The snipe wars and throwing people off that top balcony...I could have such a blast, and I'm sure you will to. The main area leads you off to several different places of the map, each for a different purpose I presume. Many areas for holding duels in, and the architecture is top quality in almost every place of the map. The textures give this map a really nice feel as well, the variation is great and the quality is also good.
All the rooms are decent sizes, and have a unique look and feel about them. Again perfect for mass FFA and merc wars, but I could also see some very nice RP's happening here as well. That's what I like about the map, it has the potential to be used for other activities such as RP, and is not limited to one type of fun. A suggestion for a V2 though, put a bar outside, then I can recreate that "Blade Runner" scene Roll Eyes (sarcastic). One thing that really put me off though, was the choice of music. Now I'm more of a Metal head/old school rock fan, so techno Star Wars isn't really my thing, but hey, I'm sure others will like it.
I don't think there's any difference between the JK2 version and this one, I checked the screenshots of the JK2 version and I'm pretty sure its the same map. Author states there's seven secrets all together, so lots of time for exploring!
I like this map, I suggest giving this a download if your a futuristic/Star Wars/Blade Runner fan, you wont be disappointed.
Whats new in this version? well Hexes has added a load more things to check out room wise. There's a maze, a pit lava duel room and other new rooms for exploration. As far as I could tell, all the new places are secrets. I no-clipped the map to find them so I cant point you in the right direction I'm afraid!:D A couple of original rooms now have npc support in them so you can spawn until your heart is content.
If you liked the first version, you'll love this one! Give it a download!
********************************* JEDI KNIGHT 3 MODIFICATION (MAP) ********************************* Title : Hexes Ghetto JK3 Author : Hexes E-Mail : HexesSoftware@Yahoo.com File Version: Version 2 (JK3) File Name : Hexes Ghetto 2 JK3.pk3 Date of Release : 2007/08/21 Special Thanks: SnaFF (Main Support) Szico VII (Help/Support) ShroomDuck (Awsome Textures) Nexian (Support) ******************************************** TO LOAD THIS MAP ON SERVER YOU HAVE TO WIRTE /map ^2Hexes_^1Ghetto^22 ******************************************** r_dynamicglow 1 - recommended ---------Credits Goes To For--------- ShroomDuck for awsome textures Starunner for coruscant ads textures Krattle for corusant ideas(ads) ------------------------------------------ ------------------------ Program Used: --- GTKRadiant 1.4.0 GTKRadiant 1.5.0 PhotoShop CS And Few Others... --- ------------------------ Description of the map: Oh well this maps wasn't made to be realistic or somethink, here is many colors, colored lightings and other funny thinks, well mainly its good for sniper fights, and for sure for dueles, here is few dueling rooms with really good fps, well city's fps isnt so nice, well anyway there is some nice places with good fps :). This map was started very long time ago as a clan map, called Storm_Reloaded-Beta, and it was jk2 version for sure, after clan dead just dont wanted to leave this map, so released it as Hexes Ghetto Jk2 well it wasnt so successful.Now it is the final version of this project and all my maping. Map called Hexes Ghetto JK3. so... --Version 2--- This version was released to fix first version bug ant at last to done this map :) ENJOY! ------------------------ Secret Places : Oh well i think everyone like secrets , right? :) well here is 7 secret places 5 secret rooms. 1 council room. and 1 hmm let it be secret. how ever here is a huge maze, well it leads to most of that places. :P to enter maze is 4 teleports 1 - ghetto 2 - in garden 1 - secret :)) so ENJOY! --- Bot Support: Yes New Textures: Yes New Models: Well yes(from jk2) Game types: FFA, Team FFA ------------------------ Map Bugs: Well i don't know any, all known first version bugs was fixed ----------------------------------------------------------------- How to install Well if you read this you already extracted zip file if not extract zip file, move *Hexes Ghetto 2 JK3.pk3* to your jedi academy /gamedata/base folder. Remove: delete *Hexes Ghetto 2 JK3.pk3* ------------------------------------------------------------------ P.S Well don't think anyone read this but if you did Thank You for your time! - And: - * I admit that * (as required by the LEC Licence Agreement about Addon Levels) 1. My Level works only with the retail version of the Software, and does not work with any demo or OEM versions of the Software. 2. My Level does not modify any COM, EXE, DLL or other executable files. 3. My Level does not contain any illegal, scandalous, illicit, defamatory, libelous, or objectionable material (as may be determined by LEC in its sole discretion), or any material that infringes any trademarks, copyrights, protected works, publicity, proprietary, or other rights of any third party or of LEC. 4. My Level does not include any LEC sound effects or music files or portions thereof. 5. My Level identifies in every description file, on- line description, read-me, and in comments in the New Level code: (a) the name, address, and e-mail address of the level's creators, and (b) the following disclaimer: "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY." 6. My Level may not be sold, bartered, or distributed with any other product for which any charge is made (other than incidental charges for time spent on-line), but rather must be distributed free of charge. 7. By distributing or permitting the distribution of any New Levels, all creators or owners of any trademark, copyright, or other right, title or interest therein grant to LEC an irrevocable, perpetual, royalty-free, sub- licensable right to distribute the New Level by any means (whether now known or hereafter invented), and to create and distribute by any means (whether now known or here- after invented) derivative works thereof, and to charge for the distribution of such New Level or such derivative work, with no obligation to account to any creators or owners of the New Level in any manner. Copyright / Permissions THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
There are no comments yet. Be the first!