Hotel Coruscant

This is a very large map of a well detailed hotel. I spent a good 30 minutes exploring this map.

The map has 10 levels as well as a groun...


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File Description

This is a very large map of a well detailed hotel. I spent a good 30 minutes exploring this map.

The map has 10 levels as well as a ground floor and basement, the author mentions that his map was originally made to the Movie Battles mod, you can tell by the fact that as you run round you may run across some objects that have a health meter but having never played the Movie Battles version, I have no idea what they do, if anything.

I am very impressed with the features of the map, there is a lift which takes you between the floors, although if you are not quick enough you can get stuck in it. If lifts aren't your style you can still take the stairs

Id say this would make a good role playing map, Even the size of the map doesn't affect Duel and PowerDuel game modes, you will always spawn on the roof giving quite a decent duel area.

My only gripe with the map is the lighting level on floor 10, it is just that bit too dark, this was probably relevant when the map was in Movie Battles.

The map doesn’t have bot support, which is understandable; you can’t teach old bots how to use new lifts

All said, generally a very good map.

Bot-Support: NO New Textures: YES New Music: NO


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                                              ==Jedi Academy -  map==

Title                   : Hotel Coruscant
Type                    : FFA/TFFA/Duel/Powerduel
File Name               : hotel
File Size               : 5.882 Mb
Author                  : =tom=
Date of Release         : 19/06/2005

Email Address           : mariocheretAThotmailDOTcom

Homepage                : 

Description             : well its a hotel with a ground floor , a cellar , and 10 floors , a gym and a small pool room 
                          a conference room , a landing pad on the roof and some more little things
                          this map was basicly made for the Movie Battles mod (
                          but seeing that peaple started to role play in it , i thought it would be a shame
                          if i would not release this for the base-game
                          i hope i did spread the weapons/pickups a bit for the ffa players (if not saber only)
                          if not i gladly hear your feedback on the forum

Special thanks to:
-Tiri who provided the wonderfull camera tutorial+textures (
-zag and Dack Zero , for all the tips and tricks 
-Profcorron for providing me the gym , wich i edited in various versions 
-Richdiesals &  (forums)
-the dude that made the "evil4" textures , that i cought on a Q3 site ( wich where made for the public , EG: mappers)

Additional Credits to   : all the betatesters , and they should be aware that they get more stuff to test ;)                      


* Play Information *
JK version required     : Jedi Academy version 1.01

Bot-Support		: NO
New Textures		: YES
New Music               : NO
New Shader              : YES

* Construction *

Editor(s) used          : GTKRadiant, Fireworks

Known Bugs          : none so far

Tech. Details           : 6169 Brushes
                           1059 Entities
                          4815 Net Brush Count

Install-Instructions    : Extract HotelCoruscant to your GameData/Base/ directory

Deinstall-Instructions    : Delete HotelCoruscant from your GameData/Base/ directory

Have Fun with it! 


* I admit that * 
(as required by the LEC Licence Agreement about Addon Levels)

1. My Level works only with the retail version of the
   Software, and does not work with any demo or OEM versions
   of the Software.  
2. My Level does not modify any COM, EXE, DLL or other executable files.
3. My Level does not contain any illegal, scandalous, 
   illicit, defamatory, libelous, or objectionable material
   (as may be determined by LEC in its sole discretion), or
   any material that infringes any trademarks, copyrights,
   protected works, publicity, proprietary, or other rights
   of any third party or of LEC.  
4. My Level does not include any LEC sound effects or music files or 
   portions thereof.
5. My Level identifies in every description file, on-
   line description, read-me, and in comments in the New
   Level code: (a) the name, address, and e-mail address of
   the level's creators, and (b) the following disclaimer:
6. My Level may not be sold, bartered, or distributed with
   any other product for which any charge is made (other than
   incidental charges for time spent on-line), but rather
   must be distributed free of charge. 
7. By distributing or permitting the distribution of any New
   Levels, all creators or owners of any trademark, 
   copyright, or other right, title or interest therein grant
   to LEC an irrevocable, perpetual, royalty-free, sub-
   licensable right to distribute the New Level by any means
   (whether now known or hereafter invented), and to create
   and distribute by any means (whether now known or here-
   after invented) derivative works thereof, and to charge
   for the distribution of such New Level or such derivative
   work, with no obligation to account to any creators or
   owners of the New Level in any manner.

* Copyright / Permissions *


You MAY distribute this level, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact, with NO charge (other than incidental charges for time spent on-line).

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Registered 1st July 2005

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