Hyperbolic Time Chamber

The first thing I asked myself upon seeing this map was; “A Hyperbolic Time Chamber…that sounds cool, but what on earth is it?!” and indeed...


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The first thing I asked myself upon seeing this map was; “A Hyperbolic Time Chamber…that sounds cool, but what on earth is it?!” and indeed you may be asking yourself the very same thing! Well after a bit of searching around, I found out that it was a location from the Dragon Ball anime series. I still have no idea what it does though, because I haven’t finished reading the article yet! :P Anyway, looking at the picture featured in that article I can definitely see that this is an accurate representation of this location, including those giant sand timers on either side.

I have to mention the sky however, as that is the part of the map that blew me away. Inspired by the sky in Rgoer’s ‘Docking tower Seven’ map, DarthStevenus here has made a fantastic looking sky, which swirls around the map and has some wonderful colours in it. In fact it kind of reminds me of an Aurora, or perhaps a winters evening when the sky is awash with many colours. So good job there mate! :thumbsup:

The building in the middle of the map is pretty small, but like I said, it is an accurate representation of what appears in the anime series. You can walk off the edge of the paved area though, because there is an invisible floor around the map, so you won’t fall to your death. I must admit, the first time I tried this it was a bit of a weird feeling, since I am used to falling to my death when walking off the edge of what looks like solid ground! Another nice touch was the clock on the building…which runs backwards! Obviously something to with what the Hyperbolic Time Chamber does I presume.

As far as bugs are concerned, I couldn’t see any, although for improvements I would work a bit more on giving the textures a bit more depth, though I understand that they are supposed to look animated. Its just that they look a little too flat in places.

Overall though a very cool nap here, I especially loved the music, which fits perfectly with the map, and is from the Dragon Ball series itself. What more could you ask for! :D

Good work here mate, I look forward to seeing more from you!

New Textures: Yes New Sounds: No New Music: Yes Bot Routes: Yes Game Types: Duel, Power Duel


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Download 'hyperbolic_time_chamber.zip' (10.83MB)

Jedi Knight 3: Jedi Academy 
TITLE: Hyperbolic Time Chamber
AUTHOR: DarthStevenus
*NEW* E-MAIL: [email protected]  

FILENAME: Hyperbolic Time Chamber.pk3 
DATE RELEASED: January 16th, 2009 


New Textures    	: Yes
New Shaders	: Yes
New Music	: Yes (Pikkon's theme from DBZ)
Bot Support	: Yes
Software used     	: GTK Radiant 1.4, Photoshop Elements 2.0
Build Time        	: A few days

CREDITS: Thanks to Lazarus for getting me the music for this map. Also thanks to rgoer for his Docking Tower Seven map which inspired the sky shader I used for my map. You can check out Docking Tower Seven here: (which you should if you haven't already, its a great map!)		http://jediknight3.filefront.com/file/;25482       

INSTALLATION INSTRUCTIONS: Extract the Hyperbolic Time Chamber.pk3 file into your ...JK3GameDatabase directory. 

MAP DESCRIPTION: A small duel and powerduel map set in the Hyperbolic Time Chamber from the show Dragon Ball Z.      

BUGS: Clock spins backwards...I guess thats it.  

COMMENTS: I was just messing around with this map as a way for me to kill time over Thanksgiving break. However after polishing it up a little I decided to release it. 

THANKS TO: Lazarus, rgoer, and anyone else I might have forgotten.
ATTENTION: Anything I made for this map (including custom textures, shaders, skyboxes) CAN be used by anyone as long as the appropriate credit is given to me in their README. 


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Registered 24th June 2008

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