ID's Force Chamber

This duel map has a definitively Korriban feel, probably because that seems to be the texture set that is most prominent. It was made for th...

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This duel map has a definitively Korriban feel, probably because that seems to be the texture set that is most prominent. It was made for the Angels of Fire clan. To be honest I expected a little bit more fire to go with the clan name, but all there really is are some relatively tiny flames placed every now and again. I was looking for some big flames! Maybe a wall of fire. Yeeeeah, that'd be cooool.

Anyway, this map is very square and I didn't really see any curves, which would have been nice. Despite the blocky architecture there's enough added brush detail to keep it interesting. I'm curious how the author expected those itty bitty flames to light this entire room, which I don't think they would, so as a result the map is not lit very well and seems far too bright. It's not really too bad, but certainly could be much better with more attention.

Not bot support, since this is a duel map, and the custom textures are really just detail images for the throne and such. Architecturally it's a little bland, but it's a solid map that should provide some interesting gameplay. Just don't let all the lava distract you!

Bot Support: No New Textures: Yes New Sounds: No New Music: No

~Inyri

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*********************************** 
Jedi Knight: Jedi Academy 
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ID's Force Chamber
Version; 1.0
Gamemode: Duel, Power Duel
Created by; [AoF]GreenMoose (a.k.a. AoF_Moose on jk3files)
http://homepages.manx.net/moose
ed@manxbensons.com

FILENAME: AoF Duel.pk3 
FileSize: 737.7 kb
DATE RELEASED: 10 November 2007 
 
Description; This is a small and simple duel room that I actually created just to get the hang of lighting effects, there isn't a great deal of detail and nothing that exciting, but the atmosphere of the map seems to fit well with the Angels of Fire clan to which I make these maps for. It doesn't have any hidden areas or special features, and has only 2 custom textures on it. 

Insructions;

Its a .pk3, you know the drill! (if you dont then; Simply place the .pk3 file into your base folder i.e. C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\Base its as simple as that)

Known Issues: Non as far as i know, although i think someone said not all the fires do damage, but i cant remember which ones. Its nothing major really as you should avoid standing in fire if you want to win.


Thanks to All the members of AoF for just being cool!


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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. 
**********************************

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[AoF]GreenMoose


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Registered 11th November 2007

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