I didn't get to play this map all the way through and I really wanted to! At first I was reminded of that one map for JK2 ... y'know, that one of the streets of LA or something? But this is MUCH better. Even the screenshots don't do this map justice. My FPS was fine in the areas I did explore, but I didn't get through the whole map ... so there may be issues elsewhere.
For those of you craving a new Siege map, well, here ya go. Orb never disppoints. All of the various sounds in the map are great additions and some are quite amusing (there's elevator music LOL). And the music choice ... the theme from Miami Vice ... perfect. LOL So if you play as an Imperial, you're job is, as suggested by the title of the map, to break in at the bank, get into the vault and steal the briefcase from the last Siege map by Orb and escape! Good luck. :D
Bot Support: Meh New Textures: Yes New Music: Yes Game Types: FFA, Siege
~AmosMagee
====================================== JEDI KNIGHT: JEDI ACADEMY MODIFICATION ====================================== A [ModSect] PRODUCTION CREDITS: Concept: Orbitius Level Design: Orbitius Siege Coding: Orbitius Skin Design: Orbitius, Enmity Orbitius:All good guy skins, stormtroopers. Enmity: Big Shot, Safe Cracker, and the One shot wonder. Custom Modeling: Lord Hatrus Ferrari models and skins: Psionic Swat Truck skin: Enmity Bank Sign Texture: Enmity Textures: Orbitius, Raven Software, Remedy Entertainment LTD. (used with permission), and Lemographics. Music: Miami Vice Theme Critical Testing: Enmity, Orbitius, Se7en, Lord Hatrus, Xa'o Zalei Extremely critical tesing: Intrepid ;) Rooftop pic provider: Lord Hatrus :P +++++++++++++++++++++++++++++++++++ Imperial Raid 2: The Bank Job +++++++++++++++++++++++++++++++++++ Map name: the_bank_job Game type: SIEGE File name: imp_raid2_bank_job.pk3 File size: 39.8 MB Bot Route: N/A New Models: YES New Textures: YES New Music: YES New Shaders: YES New Classes: YES New Skins: YES New Sounds: YES New Scripts: YES New Misc: Most Likely ============ DESCRIPTION: ============ This siege map is a sequel to Imperial Warehouse Night Raid and is a continuation of the story. After the jedi stole the imperials briefcase from the warehouse, the imperials were furious. They soon found out that the jedi were corrupt. They were currently holding the briefcase in a bank north of the warehouse, in preperation for sale to a foreign buyer, with the intentions of world domination.:-/ The Imperials wanted the briefcase for purposes unknown to us. Anyway, they formed a crew capable of a bank job and made a plan. Their objective is to break into the bank, get to the vault, steal the briefcase, and escape on their swoops to the large ship at the docks waiting to ship off. Objective Break-down: Obj1: Break into bank Obj2: Shut down security system Obj3: Disable Laser Control system Obj4: Find the key to access the elevator room Obj5: Break into the vault Obj6: Obtain case and escape to ship ========== MAP NOTES: ========== Several important things to note. This map has been extensively tested for map and class balance. Bot support is not present, as it is not applicable in siege game play. However, bots can and should be used for exploration purposes only. Only after case is taken, the swoops will spawn. If they don't spawn right away give em a second they will. It is possible to escape from the water, there are ramps on either end of the bridge and swoops will function in the water, Many of the textures used are original artwork by Orbitius, the bank sign was engraved by Enmity and also the swat truck textures are original artwork by Enmity. These textures may not be used without permission of the author. As already noted some ofthe textures are original artwork by Raven software, and also Remedy Enterainment LTD. which were used with permission. [The textures in this file are property of Remedy Entertainment Ltd., and can be used only as long as the work is recognized as original artwork by Remedy, and no financial profit is made in the process (C)1998-2001 Remedy Entertainment Ltd.] The music used in this map is a modified theme to the TV show Miami Vice. I would also like to thank RockStar Games for helping me with design ideas. xD .:Skin Design breakdown:. Originally Inpsyte, master of all that is graphically designed, was set to do the skins for this project but sadly in the middle of everything when he was half way done, he droped off the face of the earth...not even text messages to his phone brought him back from the dead. So, me and enmity, not as amazing artists as inp, had to start from scratch... and i dont think we did too bad... CONTACT: "Orbitius" Email: [email protected] URL: www.orbglobal.tk MSN: [email protected] ++++++++++++++++ THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. ++++++++++++++++
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