JA+ V2.1 Client Side

Pyra quotes! wootini

The most noticeable change with the 1.8 release is the fact both the Linux and Windows versions are now in th...

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Pyra quotes! wootini

The most noticeable change with the 1.8 release is the fact both the Linux and Windows versions are now in the same zip file making it far easier to post them and distribute!

1.8 see's several improvements, a lot of them bug fixes, stuff like emotes being buggy. Speaking from a mapping perspective though I do have a problem with emotes, in my latest map I made a dialing Stargate and fans will know the wormhole blast kills you if you go near it...if a person uses an emote they can be in front of the gate as it activates and they'll be just fine...I think this mod would benefit from a mapper being able to work around emote's being a protection.

The previous review(s) anyhow:

Quote: Okay, a cascading quoting thing of reviews... or something:

Quote: My review of the last version of this mod:

Quote: I happen to know for a fact that JA+ is a very popular mod and it continues to grow in popularity. I'm just going to go over a few features that were added to this version.

Clan Speak: How cool is this? There's a clan password that you set and now clans can chat privately via the console. It's like the /amsay feature, but you don't have to be an admin to chat here.

New Emotes: There are a few new emotes included like amdie, amkneel and amfinishinghim.

Toggle Amthrow: Now admins can control which players can amthrow you.

New Admin Commands: Included are amrename, amlockteam and amforceteam. Very helpful commands.

Also, there is a little issue when your server.cfg has too many sets - apparently, this mod corrects that. All of this is new just for the 1.5 version. The 1.4 version has a lot more too. So take a look at the readme to find out all about what the author included.

Slider is quick with his updates to his JA+ mod. Version 1.6 includes the ability to scale your model, there's are new DFA's, you can allow or disallow the use of black names, several new emotes, and all of the old ones have been recoded. There are a ton of fixes and even more added features. In fact, just read the readme. There's too much to list.

Slider once again updates his very popular JA+ mod. There was apparently a nasty little bug that would crash servers with the use of force push or pull. No idea what that was all about - but glad it's fixed! Very interesting little thing added to help control a server. Now players can vote whether to sleep another player or not. Of course, this could be abused just like when you enable voting to kick another player. But it still might be useful on servers where there are some honorable regulars without admins present. Along with that new vote type, you can also, as the server admin decide which vote types you want to allow the server. Maybe you don't mind the players choosing the map they want to play on, but you don't want them voting to kick anyone. That's a great feature, Slider. And yay! Ampoll was added! This would be perfect for my CTF games. Often I just use ampsay to take a vote.

There's a ton of stuff here, so read through the readme for all of the features that Slider included in 1.7. It seems that his mod keeps getting better and better. I wonder what he'll have for 1.8? Or maybe this is the final version? Nah ... mods like this are never really finished.

~AmosMagee

Go those build up of quotes!...and I say JA+ V on the site so it's not over yet

-WadeV1589-

Okay so this is the Client side version of the new JA+ Mod same as usual there are bug fixes including animations. Also there are two new force moves! One called Sith Kiss which is the same as drain. I do believe that this is the SP face grip thingie, didn't look at it too much myself. There is also a jedi only skill called force whirlwind which is used in close range to knock an enemy back. Static emotes are working again now, so you can't run around while sitting, new anti vote spam and anti macro spam and a load of other stuff which is included in the readme.

-Mithran-

(You can find a plethora of screenshots here: http://japlus.fragism.com/screen.php ~Amy)

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Download 'japlusclientpluginv1.1.zip' (1.03MB)

Readme
******************************************
Jedi Academy Multiplayer Game Modification
******************************************

//////////////////////
Title: JA+ Client Side Plugin v1.1
//////////////////////

Title                   : JA+ Client side Plugin
Authors                 : Slider
E-Mail                  : slider744@hotmail.com
website			: http://japlus.fragism.com/
Date Released           : 19 jun 2004
Description             : This  version  of the JA+ Client side Plugin is designed for the server side JA+ mod greater or equal than v2.0
OS			: Windows
Mod Type                : Client Side Plugin


	JA+ is a  server side Mod for both windows and linux which has the possibility to get a Client side plugin with pk3 files.
this plugin is designed to give UI, animation and feature enhancement to your client side game.
You are not obligated to install the plugins with the JA+ server side part to run a JA+ server.


If the JA+ server you play is PURE server (sv_pure 1), all players and the server will have to install this plugins to join this server.
	so in this case the JA+ server is not server side anymore.

If the JA+ server you play is NOT PURE server (sv_pure 0), the server and players are not obligated to install this plugin to join the game.
	So in this case the JA+ server remains a server side mod.
	the server will recognize the players who have the plugins and will make them take advantage of it to have better animation, Ui and features.
	The players who have not this plugins will be able to join but will not have those better things (and they won't see the difference with a normal server side JA+ ).
	The fact that several players are running this plugin on a server where other players are not running it will not change and alter the gameplay of player.
	PS: in sv_pure 0, all pk3 at client side can be used by the client: SO if the client has to many pk3, he may have problem with missing textures or joining the server.



					///////////////////////////////////////////////////////////////////////////
						How to install?
					///////////////////////////////////////////////////////////////////////////

- it is very simple, you just have to 
	Delete all client side  files ( .pk3, .cfg ..cgamex86.dll, uix86.dll.)of the old plugin versions  in your gamedata/japlus folder
	put all new files ( .pk3, .cfg , ....)provided with this mod in your gamedata/japlus folder


					///////////////////////////////////////////////////////////////////////////
						Features ADDED in all versions
					///////////////////////////////////////////////////////////////////////////


***********************************
Features in 1.1 :
************************************
- JAPLus is added to the server filter in the JOIN server menu

- JAplus scorboard updated with the number of times you died. it works only if you play on a JA+ server greater or equal than the 2.1 version.


- RGB sabers with menu enhancement and various style of line core , glow and trail (normal, flame, electricity,flame2, electricity2)
	(works only with server JA+ greater or equal than v2.1).

- SP effect added for force sight
- cp_newDrainEfx (1 or 0 default 1) : active/disactivate the new wide drain effect. you must reconnect the server so that the new value is taken into consideration.

2 NEw force attacks:
	- NEw SP Drain Grab attack (the sith Kiss :) ): use force drain with melee weapon  in front of your ennemy
	- NEw Jedi grab Push attack ( jedi tornado ) (only for jedi): use force push with melee weapon in front of your ennemy 
	
 	you must have your force  level greater or equal than 2 
	you can block those attacks with absorb if you are a jedi or force push (press push a lot of times) level 3 if you are a sith.
	the server must all this attack with jp_allowSPForces 2 at server side.
	a very nice effect is also provided with the client side plugin.

- several new SP force animation when you start to use forces (there is also some special effect using the client side plugin). (you must allow those move with  jp_allowSPForces at server side)

- the ingame profile menu is improved with the moves list including all the new JA+ moves with animation showing the moves in the UI

- New hook model made by  {OoJ}Vouksh{M}  specially for JA+.

- Vote is Displaying now the new JA+ vote type like ampoll, sleep,.... without the buggy strings in left Top of the screen.
	the JA+ vote are also accessible through the menu.
	the server stop writing vote center screen messages when using this plugin version. 

- Duel isolation Improved :
	you can see other players names while they are dueling only if jp_duelAlpha > 0.
	When you make a private duel in team gametype, you now don't see the sprite above player heads.

- Modelscale improved:
	all spheres like boon or enlightement, or protect are also scaled according to the server scale factor.

- Server Load Page updated for gametype highlander with rule display.

- if you play on a JA+ server less than the 2.0 version, all the  features in the plugin that cause important client bugs will be autoDesacticated in the client plugin.(like for example the duel isolation).
	But remember that in all cases, the plugin is not made for JA+ server version less than the 2.0.
	So you are not obligated to remove your plugin when joining an old JA+ server. The plugin will do the work for you :).

- Fix: if the modelscale is activated, the costom saberLength for  blades belonging to the same saber are now well scaled according to the saberLength2,3,....etc...
- Fix : the basejka bug with some Buggy Vote strings display is now corrected for all Vote type.

***********************************
Features in 1.0:
************************************
- Grapple Hook: you have to bind it /bind X "+button12" where X is a Key.
		Real grapple hook  in the client side plugin.
		in the JA+ server side hook version (if you don't use this plugin): the hook disengages itself if you stop pressing your binded hook key.
		Now if you use the client side JA+ plugin, you can keep suspended if you stop pressing your binded hook key and
		you will have to press your USE button to disengage the hook.
		With the client side plugin enabled you can also see a real hook wire.
		if you press again the binded hook key, you will be pulled again
		if you press the walking button, you will make a hook repel move.

-FlameThrower : an effect is also available in the client side plugin when a player is burning and also for the flamejet effect itself.

- improved animations which was causing a laggy look without this plugin: for example : grapple move, meditate, the wall stick free mouse look, the yellow dfa mouse look , roll (with jp_fixroll 2 or 3)...etc...
- player names are now drawn with colors in your crosshair for ffa gametype.
- Improve the model scale system: with this client side plugin, saber are drawn with a lenght scaled on model scale factor defined by the server.
	the player shadow is also scaled according to the model scale factor.
- all JA+ commands are added to the cmds list so that you can use the TAB key to complete a cmd name.
- several key added in the control menu under the "Ja+ controls" section.

-when your private duel ends, you start an orbital move around your player just at the death moment.

--Duel  Isolation (Non interference):  thanks to the plugin this feature is improved compared with the default server side behaviour:
		**when you are in duel, you can't see other players and you are not influenced by other players weapons, force power use, explosions......
		**if you aren't in duel, you see cloaked duelers. the degree of visibility of duelers is controled by  jp_DuelAlpha.
		**going through other players is also better here because client side predicted.

- autologgin for admin and clanpass with 2 client cvar cp_login and cp_clanPwd

- new RGB colors for player clothes in player menu creation (it can be used instead of the /amcolor cmd).



					///////////////////////////////////////////////////////////////////////////
						Client side cvars
					///////////////////////////////////////////////////////////////////////////

	//-----------Password-------------------
- cp_login : put you council or knight or instructor password to be autologged in at server joining
- cp_clanPwd : put your clanpass here to me autologged in for clan team private speak.

	//--------------RGB saber-------------------
- cp_sbRGB2 , cp_sbRGB1 : bit value that store the RGB saber info to send to the server
- color2 ,  color1 : Id of the color type (blue, red, ....,black, various style of RGB core.
- ui_sbBlue2 - ui_sbGreen2 - ui_sbRed2 - ui_sbBlue1 - ui_sbGreen1 - ui_sbRed1 : float that save the UI RGB settings 

	//---------Other-----------
- cp_newDrainEfx (1 or 0 default 1) : active/disactivate the new wide drain effect. you must reconnect the server so that the new value is taken into consideration.


**********************************
SPECIAL THANKS
**********************************
- special thanks to BlueMint for his startup screen based on a screenshot of the map Sunset on Coruscant (author: rgoer)....
- thanks also to BlueMint for his slogan "we all need more" :)
- also thanks to rgoer :) who accepted that his map be used ....
- also thanks to Phoenix to give the code of his non interference duel from his Gen-X JK2 mod. The duel isolation code here is based on this code.
- thanks to Tidus for his Menu RBG clothes in player creation based on the OJP rgb menu in player creation made by Razorace.
- thanks also to Tidus for his help in the RGB saber menu  (RGB sabers inspired by the OJP's one and TCK).
- in the various saber core line and trails, i used some images found in JK2 Sabers made by TCK and Chikyu-Jin
- special thanks to {OoJ}Vouksh{M} for his hook model dedicated to JA+ hook.

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Slider


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Registered 30th December 2003

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