This guys first mod, in the readme he says go easy on him, so I will :)
So what does this mod do? Well according to the readme it increases the item pick-up values for ammo and shields, so if you find a pick up you'll get more from it. It also has the (oft seen) mod of increasing the dismemberment probabilites of various NPC's meaning if you set cg_dismember 100 you'll see lots of body parts flying if you spawn NPC's!
The sabers are now bloody huge for all the default ones, not as big as a mod I reviewed a while back with sabers that tore into the sky but still big!
Jedi Xtreme Read-Me This is my first mod of any kind for this type of game so be kind. Basically what it does is adds more ammo to the weapons and sheilds but only when you find them in the game. You still start with the default amounts. I have also increased the dismemberment probabilities for the NPCs so if you play with the dismemberment_1 command on, it's really nasty...and fun too! Sabers- All double-bladed sabers can be thrown with both blades out and will return with both blades out. Looks cool I think. The 'BIG ONE'...The default single-blade saber for the game is now a double-bladed staff with a massive tip-to-tip spread on it. It's just for fun and when thrown, destroys everything in its path. If you don't like it, just unpack the pk3 file with winzip and remove the file single_1.sab from the ext_data/sabers folder then repack it again and the default saber will return to normal. To install, just put the file Jedi_Xtreme.pk3 in the Gamedata/Base folder and play. Thanks and have fun.
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