So, basically, there's not much to say that the readme can't say XD. You must...


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So, basically, there's not much to say that the readme can't say XD. You must absorb bandwidth injuries and initiate instructions >_> best used for those who somehow find it necessary to switch between patches ⌐_⌐ I personally don't see a practical reason, but I'm sure there's some 100 reasons the pre-patched ones have to justify this program.


- Averus Retruthan

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Download 'jklaunch_5_setup.zip' (2.51MB)

Version 5.00

By James Compton 2008

JK-Launch is a patch manager and launcher for Jedi Outcast and Jedi Academy. It was created to help organise the many patches that are now available for the Jedi Knight II games.

Features of JK-Launch
> Works with Jedi Outcast and Jedi Academy
> Singleplayer and Multiplayer compatible
> Can organise patches in base folder
> Can organise patches in seperate directories
> Add new patch feature
> Configuration file editor with key binder and syntax highlighting
> Launch JKII with desired level and any additional commands
> And much more!

To install simply run the setup program and follow all on screen prompts.

Quick Start
If it is your first time using JK-Launch you must setup your JKII directorys before you can use the program.

To do this goto the 'Setup' tab and select it here.

An example of a common Jedi Outcast directory is:
"C:Program FilesLucasArtsStar Wars JK II Jedi Outcast"

Main Program
The main program is split into six different tabs. These are described below.

Base Patches
This tab is used for activating and deactivating patches installed to the gamedatabase folder To activate a patch select one from the inactive list and click on 'activate'. To deactivate a patch select a patch from the active list and click 'deactivate'.

If you want to open a patch in your selected pk3 program (explained in setup) then double-click on a patch.

Dir Patches
This tab displays a list of directories in the gamedata folder. Clicking on the button will enable the patch for when 'Run JK II' is selected.

The description can be changed by double-clicking the description caption.

If you want to view the folder that the patch is in just double-click the desired patch.

Add New Patch
To add a new patch select a valid pk3 or zip file and click on 'Install Patch'. The patch will then be placed under the directory you specified

Select the directory you want the patch installed to in the listbox.

NOTE: Zip files can only be opened, not installed. This is due to the very unstable nature of zip files. You must unzip the files manually to a temporary directory or the JKII directory.

Config Editor
This is a text editor that allows editing of JKII configuration files. The editor automatically identifies certain commands used in config files and highlights them to make reading much easier.

The Bind tool allows a quick way for you to add bind commands to the config files. Simply select a key to bind then enter the command to bind to it. Click the button and the line will be copied to the clipboard, from which you can paste into your configuration file.

Setup your JKII directory and PK3 program here. The PK3 program can be programs such as Winzip that open pak files.

The pak program will also be used for unzipping zip files.

If the "Close JK-Launch when running JKII" checkbox is selected then JK-Launch will close when you launch Jedi Knight.

The "Clear command list" button clears all additional commands under the 'Run' tab.

Here you select your JKII executable file, and any additional commands that you wish to add when running it. Click the plus button next to the combo box to add the command to a list. You can edit this list with the designated button. Levels can also be loaded here in a similar way to the command list.

JK-Launch was originally created by James Compton in 2002. 6 years later and here we are! With the new verson.

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Registered 29th July 2008

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