JK3 Reference Booklet

If you've been looking for a place where JK3 console commands, Force power information, NPC information, and other reference material is com...

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If you've been looking for a place where JK3 console commands, Force power information, NPC information, and other reference material is combined into one easy-to-use format, this is it. Everything from give commands to single-player level secrets, this reference booklet should remove the need to use google to find many of the things you'd want to know about the game. I did find that it was missing a few CG commands that I use often (camera control commands), but other than that it seemed rather complete, with all the things you'd need for normal gameplay. Keep in mind, though, that no one, even the author, can guarantee everything in this reference is 100% accurate, so take it with a grain of salt.

~Inyri

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Jedi Knight III: Jedi Academy  Reference Booklet
================================================
version 1.0, September 2005
PDF format

Created by Paulius G Stepanas  <pauliusg@bigpond.net.au>
http://users.bigpond.net.au/pstepanas/

A collection of reference information about Jedi Knight III: Jedi Academy
on the PC.  Includes details of force powers, special moves, weapons
found on each level, useful force powers, all cheats (including many not
seen elsewhere), instructions for accessing level stats for every level,
and directions to every secret and special area.  Basically, everything
not included in the game manual.

This booklet is designed to be printed on A5 paper (equivalent to Letter
paper, folded in half).  Either trim your paper to A5 width (14.8cm/5.8")
or use a 2-up printing function (Acrobat 7 or printer driver) to first
print every page (select Rotate Pages), then reorder the paper and print
all pages except page 1.  The latter approach shrinks pages by about 10%
due to extra gutter margins.  The last two pages are easier to print
separately, on pre-cut paper.

Any mistakes or contributions to the above email address.

I'm particularly interested in any additional Special Moves, how to make
"fly_xwing" and "drive_atst" work, switching to non-standard weapons,
and how to drop a weapon.


Copyright (c) 2005 Paulius G Stepanas

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Paulius G Stepanas


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Registered 13th February 2006

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