Jumpspace

Its not often we get maps from Darth Norman…Infact I can only find three maps of his on this site (this is the fourth)! I do know of a few r...

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Its not often we get maps from Darth Norman…Infact I can only find three maps of his on this site (this is the fourth)! I do know of a few really good ones that he hasn’t submitted here, so please PLEASE submit your other maps here Norman! ;)

I suppose his maps are like Mclaren F1’s. For the people who don’t know what these are, they are EXTREMELY rare and expensive supercars. They cost around £600,000 (which is just over $1,000,000 yes that is 1 MILLION Dollars!). They’re so rare (just 100 road going cars were sold), its unlikely you would ever see one driving down the street in your lifetime! They are also very well made cars, afterall, they have to be to go over 230 Miles Per Hour!

Anyway, Darth Norman’s maps are kinda like those cars, they’re rare, but very well made and look incredible!

I believe this map is part of Map-Reviews 5th mapping contest (now finished), more info can be found here: http://www.map-review.com/forums/viewtopic.php?t=1577

This is honestly the most unusual map I’ve ever seen. It looks like something out of the movie TRON. At first when you load the map it looks like the lighting is on full bright, but it isn’t, there is proper lighting. But there are no shadows, which is kinda weird at first, but when you think about the setting of this map, which is like some kind of digital world, big black shadows would look out of place. ;)

The theme of the Map-Review challenge was Gameplay. And this map certainly has brilliant gameplay. My computer is probably mid-range, and I get 70-80 FPS throughout the map. This map isn’t small either, it’s a nice size, so it’s really good to get such great FPS here. I suppose this map is kinda like a city, there’s lots of different buildings, and little street like areas. I have a feeling this map would be brilliant for an all-guns FFA.

Considering that there seem to bee two different coloured areas opposite each other, I would have thought this would make an excellent CTF map. But the author has only made this useable in FFA and TFFA gametypes. :( Weapons and power-ups were well placed for FFA gameplay though.

There were also a few very nice details that I absolutely loved. One being that the sky (and a very unusual sky at that!) actually MOVES! How on earth he managed to do that I don’t know. He has included the .map file with the .pk3 though, so I will be having a look to find out! Another nice touch that I liked, was the little 1’s and 0’s that floated off the telepads in each ‘base’, they looked very cool. :)

But what about bugs? Well I’m pleased to say that just like his Arevass map he released a while ago ( http://jediknight2.filefront.com/file/Arevass;45281 ) there are hardly any. Obviously a PERFECT map is impossible to make, but I would say Darth Norman has got about as close to a perfect bug-less map as you can get! I only noticed one texture that was slightly out of alignment with the rest. Apart from that the only other thing that bugged me was that there isn’t any new music in this map. Its just normal Base-JKA music, and whilst it still fits well with the map, I would have liked something a bit more ‘tech’ or ‘digital’ to go with the theme of the map, but that’s just my opinion.

All in all another superb map from Darth Norman here! :) I do hope you submit some of your other maps here that I’ve seen on your site ( http://www.illusions-tec.de/dntuts/content.html ) Norman!

Bot Support: Yes New Textures: Yes New Sounds: No New Music: No Game Types: FFA, TFFA

~Nozyspy~

Note: I must apologize to Darth Norman, because my graphics card cant seem to use dynamic glow the screenshots I took don’t show his map off in its full glory. So if dynamic glow in JKA works for you, this map will look even better!

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Download 'jumpspace.zip' (2.34MB)

Screenshots
Readme
******************************************
Jumpspace a Jedi Knight : Jedi Academy Map
******************************************

Author		:  Darth NormaN
E-mail		:  darth-norman@gmx.de
MSN		:  darth-norman@gmx.de
ICQ		:  262187088
Web		:  www.illusions-tec.de/dntuts/content.html

Mapname		:  Jumpspace (console: 'map jumpspace')
Filename	:  Jumpspace.zip
Filesize	:  2.5 MB
Releasedate	:  04/2006

Gametypes	:  ffa (10 players are supported, NO team ffa)

Buildtime	:  1 Month
Compiletime	:  ~30min

Brushes		:  2609
Entities	:  98

Botsupport	:  Yes (buggy but i had no time ;) )
New textures	:  Yes
New effects	:  Yes
Secret		:  No
New models	:  Yes
New music	:  No (t1_rail/rail_nowhere.mp3)

--------------------------------------------------
Facts about Jumpspace
--------------------------------------------------

* contestmap for Map-Review's 5th contest
* supports 10-player-ffa (only)

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Installation
--------------------------------------------------

put the .pk3 file into your 'JediKnight:JediAcademy/GameData/base' folder

Enjoy! :)

» Darth NormaN

WARNING: PUT "r_dynamicglow" ON FOR BEST GRAPHIC EFFECTS!!!

--------------------------------------------------
SPECIAL THANKS TO - FOR	
--------------------------------------------------

» Illusions Tec-Team - support
» George Lucas - creating Star Wars
» John Williams - composing this great music
» Lucas Arts,Raven,Activision - making such great games like JK:JA and duel_carbon
» all who are responsible - the creation of the great software i used
  (GTK Radiant 1.4(+Tools), Q3map2, EasyGen...)
» all members of these forums - support and advise
 » www.illusions-tec.de
 » www.darth-arth.de
 » www.sjcleveldesign.com
 » www.map-review.com
» my family - support (not disturbing me while mapping xD)

Thanks to all of you.

--------------------------------------------------
Addition
--------------------------------------------------

I tested this map on a clear version of JKA (v1.0.1, without bonus mappack).
So if there are still some unexpected bugs then you have broken shaders
or assets in your base folder. If you are sure that this is not the case 
contact me personally or in the forums i mentioned above. But i hope that 
won't be necessary ;P

The archive 'jumpspace.pk3' includes the following files:

	- map in .bsp AND .map format
	- new textures
	- new shaders
	- new effects
	- arena file/levelshot/botroute

...and the folders that belong to them.

To map with my shaders enter "jumpspace" into your shaderlist.txt!
YOU ARE NOT ALLOWED TO COPY ANY MATERIAL OUT OF THE .map,I SEND IT FOR 
LEARNING AIMS ONLY!!!

--------------------------------------------------

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, 
RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
You are allowed to use textures/shaders/effects for your own projects - 
IF THEY ARE NON-COMMERCIAL! (a note in your readme would be great ;))

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Darth NormaN


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Registered 10th June 2003

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