Every time I review a map by Sith-J-Cull I keep thinking "It can't get better than this!", but then he keeps outdoing himself. Kamino is a great example of a wonderfully accurate and detailed Star Wars map. The skybox outside is lovely (though could be improved upon and probably will be for version 2), there's rain and fog and mist, the lighting is beautiful, and that's just like, from where I spawned. Now, keep in mind, this is a HUGE map. It took almost a full minute for the map to load for me. So don't freak out and think the game has frozen or anything. Just be patient. :)
There are some windows looking out into the sea and the water is just drenching the glass ... it looks great. The hallways are bright and sterile looking. Lots of great details can be found in small rooms here and there. There are some great doors and ... goodness, there's just so much here. That one room with the white spoon chairs - totally freaked me out. LOL
This really is an incredible map, James. And I know a lot of you have been looking forward to this map's release. :) There are a few errors I found here and there. The elevator/lift doesn't work as well as it could, there's some z-fighting in two areas that I found (can you spot it? ;)) but there is a version 2 coming. This is definitely a map for RPing. And if you aren't into that, then like, try a game of Hide 'n Seek on this map. It's big enough. :P
Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA
~AmosMagee
****************************************** Mapname Kamino (ffa-rpg version 1) ****************************************** Author Sith-J-Cull (James culley) map released 08/08/2004 Gametype FFA Instalation place this pk3 in your base folder, and run the map from your JKA MP menu! ****************************************************************** Description Hey everyone, now I know you have been waiting for this in a long time, dont forget its a version 1 so it has some bugs here is a list of them 1 FPS is a little low in the clone room (I cant really do a lot about that but I will try). 2 parts of the map show through the sky box whilst standing on Jango's landing pad. 3 Layout - I will alter the layout of Kamino for version 2 so that things are closer together. 4 The locked doors in this version will lead to other areas in version 2 So If you guys can put those little things aside for a while and enjoy this version until I get version 2 out that would be great!! Anyway, now for the details; I used terragen to make the sky box images I tried to make them as kamino as possible but I think I may tweak them for version 2 (I hope to have a moving sea too). I would say that 85% of the textures in kamino are custom and I made them using photoshop 7.0 and made use of several of the pluggins there for effects, such as making the black non solid ;) (gothixc I am sure you will be pleased LOL). I have used two custom models in this map; the excelent Jedi Starfighter and the wicked slave1 both of which I got permission to use and I have included the readmes that came with them in this pk3. One thing I must say though is that as the slave1 modle was textured as bobba's version I retextured it to silver and blue, its not such a great texture job but never mind. There are a few doors in this map that must be opened using the force, if you remember in Episode II Jango cuts the line and Obiwan falls down and manages to grapple that ledge/walkway, well I included this area so when you are on Jangos landing pad be sure to re-enact this scene!! the door on that walkway is made so that you have to use the force to open, once opened it takes you to a lift that will rise back up to the top of the pad ;) Anyways I hope you guys enjoy it - I enjoyed making it I hope its what you were expecting, after all its just a map! Version 2 coming soon!! (version two will mainly be for AOTCTC) Upcoming maps to expect * Episode III Mustafar * Jurancor park * Endor outpost (next) * Battlefront Naboo Sith-J-Cull Credits Map design and production Sith-J-Cull <thats me;) Slave 1 See bellow Jedi starfighter George Lucas for imagining Kamino (my fav place in starwars) Raven for giving me the chance to build it and run it on JKA (not that I asked them or anything ;) ********************************************************************** JEDI KNIGHT II CUSTOM PRE-FAB MODEL *************************** Title : Slave 1 model Author : darkskywalker aka josh javaheri E-Mail : [email protected] Website : http://swonthenet.cjb.net File Name : slave1darkskywalker.zip File Size : 571k Date Released : 6-12-02 Description : A Slave 1 model. Comments : INSTALLATION: YOU MUST PLACE THE SLAVE1.MD3 AND SLAVE1UVMAP.JPG IN THE GAMESDATA>BASE>MODELS>MAP_OBJECTS>SHIPS FOLDER, THEN YOU CAN IMPORT INTO THE EDITOR WITH THE MISC-MODEL THINGY. Note: You'll have to make a bounding box for it. I hate radiant :) A few people have complained about the uvmap not being able to work in Multiplayer, but only a few. :) THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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