KOTOR Stances

Being a very big fan of Knights of the Old Republic (as I am sure many of you will have realised by now :P) I was happy to see this mod in t...

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Being a very big fan of Knights of the Old Republic (as I am sure many of you will have realised by now :P) I was happy to see this mod in the waiting list. Basically what it does is change the saber stances in JKA to ones that more closely resemble that stances used in KotOR, something I don’t think has been done before.

I think the author explains the changes much better than I could, in his readme, so I will let him explain:

- Normal standing animation- There are 2 pk3's included in the ZIP. One is the normal standing animation from Star Wars: Knights of the Old Republic. The other replaces it with Darth Malak's standing animation.

- Medium saber stance- replaced with the normal saber stance from KOTOR. Just a 1 frame stance so far. Might continue with the full animation some other time in another version.

- Fast saber stance- replaced with the stance Darth Revan uses when Bastila and other Jedi "fight" him. I thought that was a really sweet stance, so this is when I decided to do this mod.

- Strong saber stance- replaced with Darth Malak's saber stance.

- Dual saber stance- replaced with a stance some may recall Darth Maul using. I think I saw it in a picture somewhere. Its similar to the one he uses in Battlefront 2.

- Choke/Grip animation- replaced with the famous Darth Vader grip where it looks like he's using little effort to crush their wind-pipe.

- Running with saber- replaced with the normal running animation. I thought it looked a lot cooler and more natural.

- Running with dual saber- replace with the normal running animation also. I thought that the default animation looked terrible. Like the player was shaking their hips back and forth like some freak. Looks a lot better even thought saber blade hits ground sometimes.

Well I think that explains what the mod does very well. Personally I quite like this mod, since I am always glad when someone brings a little piece of KotOR into our very own JKA. ;)

As you can see from the screenshots the author took, the stances are indeed pretty accurate, and to be honest I think I prefer them to JKA’s default stances. Personally I think though, that it would be a good idea to expand upon this. Maybe try and make a mod that changes the actual fighting styles of each of the saber styles, to something more similar to how they looked in KotOR, but I imagine that would take a lot of work.

All in all though, a nice little mod here. So if you like the look of this mod, or especially are a fan of KotOR, then give it a download! :)

~Nozyspy~

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Download 'kotor_stances.zip' (18.75MB)

Readme
**************************************
Jedi Knight: Jedi Academy Modification
**************************************
TITLE: KOTOR Stance Mod
AUTHOR: master_ibonek
E-MAIL: master_ibonek@yahoo.com

FILENAME: ZZzzZZzzZZKOTORSTANCES(normalkotorstand).pk3 - ZZzzZZzzZZKOTORSTANCES(malakstand).pk3
FILESIZE: 23.4 MB
DATE RELEASED: 6-2-08

CREDITS: George Lucas, RavenSoft, LucasArts, KOTOR 1&2
	

INSTALLAION: Extract to Gamedata/base folder

DESCRIPTION: This mod replaces different stances and animations in JA. It will edit the following:

- Normal standing animation- There are 2 pk3's included in the ZIP. One is the normal standing animation from Star Wars: Knights of the Old Republic. The other replaces it with Darth Malak's standing animation.
- Medium saber stance- replaced with the normal saber stance from KOTOR. Just a 1 frame stance so far. Might continue with the full animation some other time in another version.
- Fast saber stance- replaced with the stance Darth Revan uses when Bastila and other Jedi "fight" him. I thought that was a really sweet stance, so this is when I decided to do this mod.
- Strong saber stance- replaced with Darth Malak's saber stance.
- Dual saber stance- replaced with a stance some may recall Darth Maul using. I think I saw it in a picture somewhere. Its similar to the one he uses in Battlefront 2.
- Choke/Grip animation- replaced with the famous Darth Vader grip where it looks like he's using little effort to crush their wind-pipe.
- Running with saber- replaced with the normal running animation. I thought it looked alot cooler and more natural.
- Running with dual saber- replace with the normal running animation also. I thought that the defualt animation looked terrible. Like the player was shaking their hips back and forth like some freak. Looks alot better even thought saber blade hits ground sometimes.


BUGS: none that I know of. report to me if you find any!

COMMENTS: Someone made the raw data for some of these stance/animations, but I tweaked them and based mine off of them. I dont remember who did them, nor could I find out who it was but they have my thanks. 

REMEMBER, you can't have two stance mods in your base folder at once, or else one won't work. ENJOY!



THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION,
RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. AND/OR ITS LICENSORS. 

***************************************

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Master_Ibonek


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Registered 20th August 2006

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