Are you a fan of Knights of the Old Republic? I know I am! Personally I think it one of the greatest Star Wars games ever made, so I am always happy when a mapper has decided to use his talents to bring a location from KotOR into our very own Jedi Academy. And what Mace brings us here, is not one, but two maps!
Both are very similar, however, there is a big difference in what they portray. One is the bridge of the Leviathan where you face Saul Karath, and the other is the bridge of Darth Revan’s flagship, where Bastila and her gang face Revan. The main difference here is the skybox, which in both cases looks fantastic. The skybox from Revan’s flagship is my personal favourite, Mace has done a fantastic job recreating exactly the same kind of look that you actually see in the cut-scenes in KotOR, including Darth Malak’s ship floating menacingly nearby.
Now lets move onto the main body of the map. These maps are available ingame for FFA, Duel and Power Duel. The maps are an excellent size for a good duel, since there is plenty of space for running and jumping, and also a couple of bottomless pits. ;)
They are also comfortably sized for a small to medium sized FFA.
As for the architecture…well all I can say is they are as close as I think it is possible to get to a KotOR level here in JKA. They have all the features you remember, the distinctive lights on and around the floor (the big blue Star Forge symbol being my favourite) and everything is to the correct scale. A nice little touch here is breakable windows. If you choose to break them, you then get sucked out into space! After a few moments a force field then pops up to prevent anyone else taking an unscheduled space walk! A very interesting feature I am sure people will use to good effect in their duels and FFA matches… ;)
One feature I also especially liked was the bump mapping-esqe effect on the pipes along the ceiling, a very nice touch there!
The only thing I really think could be changed with these maps… is to add in the rest of the ship! I think that would be fantastic to explore the whole thing. These maps are great for a duel or a small to medium FFA, but we need more, more secrets, more places to explore! :D
All in all then an excellent couple of maps here. A must have for fans of Knights of the Old Republic.
So if you guys like the look of these maps, then give em’ a download, you wont be disappointed!
Bot Support: Yes New Textures: Yes New Sounds: Yes New Music: Yes Game Types: FFA, Duel, Power Duel
Leviathan Bridge Duel =============================================== Author Information =============================================== Lead Mapper: MaceCrusherMadunusus Email Address: email@example.com Website: http://macesmapping.map-craft.com/ =============================================== File Information =============================================== Mapname : Leviathan Bridge Duel & Revans Flagship Duel *BONUS* BSP names: mace_leviathanbridge & mace_revanduel File Name: mace_leviathan_revan_duel.pk3 Filesize (PK3): 19.0 MB (19,971,746 bytes) Game Type: FFA, Duel, Power Duel Date Of Release: June 4, 2008 Botsupport : Yes New Textures : Yes New Shaders: Yes New Effects : Yes New Models : Yes New Music : Yes (My own personal mix from KotOR music) ============================================= Description ============================================= I know this is a very late release concidering the map has been done for a great deal of time. I plan on releasing a promo video sometime in the future. But for now, heres the map for everyone to have a go at. This map is the Leviathan Bridge seen in Knights of the Old Republic. Simple and pretty accurate, along with a bunch of my own graphical enhancements both texture wise and detail wise. If you saw screenshots side by side, you could surely tell. I have also included a Bonus map called Revans Flagship duel. This is the Movie Battles II version of the map featured in RC1 release (going to be updated with RC2 with a few features you see here) based off a cutscene on Knights of the Old Republic. The difference between the 2 is Lighting, and the skybox, mainly. ============================================= Installation ============================================= Extract mace_leviathan_revan_duel.pk3 into your base folder from the .zip file. Default path: C:Program FilesLucasArtsStar Wars Jedi Knight Jedi AcademyGameDataase =============================================== Construction Information =============================================== Brushes: 842 Entities: 275 Compile Time: 10 minutes with -patchshadows Build Time: about 2 weeks with testing and bug fixing. ============================================= Bugs ============================================= Trigger_Pushes near windows make you seem like you are a bit jumpy, and you face towards the window. I have no idea how to fix this, I believe its just a JKA bug with trigger_pushes being inactive and being thick at the same time. ============================================= Special Thanks/Credits ============================================= Anyone who helped on the promo video (released as soon as I can get it) MB2 beta team for original MB2 map testing. Along with my actors for the trailer in BASE JKA and MBII RC1 testing. Thanks to Frost for his fire Effect file. Thanks to Inyri Forge for her KotOR map pack where I used the consoles from. ============================================= Copyright ============================================= DO NOT EDIT ANYTHING IN THIS PACK WITHOUT THE AUTHORs PERMISSION. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
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