Mario 64 Pyramid

Okay. Who's played Super Mario Brothers? I know I haven't. Well this is a map from a level in that game, and it's a sandy pyramid.

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Okay. Who's played Super Mario Brothers? I know I haven't. Well this is a map from a level in that game, and it's a sandy pyramid.

This uses N64 textures, and as such they are very pixellated, but they don't really detract from the map. The map itself isn't really built in a pyramid shape, you just keep going up...and up...until you reach the top, that is. This map is constructed like the N64 level, with the freaky moving blocks that'll smash you. (Yes, I don't know what they're called, so sue me.)

So we have a N64 themed map. So what? It's got some N64 goodies, including those freaky blocks that Mario is always hitting with his head. (Yes, I don't know what these are called, either). However, these are on the ground, so no hitting it with your head. :(

The author has put in *quicksand* but it's just sand-colored water. No sound changes or anything, but I don't think that's possible, and if it was, it'd overwrite the sounds on all the other maps. The biggest problem I had with this map was with the bot routes. They were done poorly. The bots wouldn't continue up the map, and they frequently got stuck in one or two areas. That, and they didn't move around too terribly much. But they still moved enough to get some good sniping practice in. :p

But, this was a pretty fun map to test, although N64-esque maps really aren't my thing.

Bot Support: Yes New Music: Yes New Textures: Yes New Models: No Gametypes: FFA, TFFA, Duel

~Zach

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Download 'sm64_pyramid.zip' (1.71MB)

Readme
*********************************** 
Jedi Knight2: Jedi Outcast
*********************************** 
TITLE: Mario 64 Pyramid 
AUTHOR: BearWithaGun 
E-MAIL: bearwitharifle@yahoo.com

FILENAME: SM64_Pyramid.pk3 
FILESIZE: 1.71 MB
DATE RELEASED: 7 August 2006 

CREDITS: Credits go to Nintendo for the original design of the level, the music, and the textures.  Special thanks to reelo, who helped me with bot support and the quicksand shader.

INSTALLATION INSTRUCTIONS: Simply put the SM64_Pyramid.PK3 file into the BASE folder (under GAMEDATA) of Jedi Outcast.

DESCRIPTION: Well, to tell the truth, to this day I still think Super Mario 64 is the best game ever made.  So I have made the interior of the pyramid (in Shifting Sand Land) for Jedi Outcast.  I hope all of you SM64 lovers will like it.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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BearWithaGun


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Registered 25th June 2006

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