35missing_npcs.zip —
from the readme which explains what each of these missing NPC's is and what it does:
The NPC's are:glidermark1mark2minemonsterThe glider is a flying reptile native to Yavin IV. It looks like a cross between a pterodactyl and a heron. When you spawn it, it will be "asleep." The easiest way to wake it up is to spawn a jawa nearby and walk in front of it. This works well for droids as well. The glider doesn't move very quickly, but it will follow you if you were the first person it saw when it woke up. Otherwise it's harmless. RavenSoft didn't make any sounds for the glider. For a more dynamic glider, check out my Glider Vehicle pk3. It uses the pekopeko and shakk sounds.The mark1 is a large, heavily-armed attack droid. It'll attack as soon as it sees you.The mark2 is a small droid that sort of sits there whirring about as if deciding what to do next. So far as I've seen, it's harmless.Minemonsters, or "shrugs" as we've been calling them on the server for ages, are nasty little creatures from the crystal mines of Artus Prime.They're surprisingly fast and vicious, and a swarm of them can cause serious injuries in a short time. Thankfully, they're not very smart.
Well I certainly remember the Mine Monsters from Artus Prime in JK2, nasty little critters. If you take a look around the cantina level of JK2 when you speak to the Chiss Bartender, have a look around, there is actually a a pit nearby where a couple of patrons are fighting Mine Monsters!The glider is also really cool looking, but alas it doesnt really do much. I also remember the Mark1 and Mark2 from the Doomgiver levels in JK2; the Mark1 is the mini AT-ST type thing that breakes out of some crates in the Doomgiver levels and attacks you, and the Mark2 is basically a mouse droid type thing... with a gun!Overall then a small but interesting mod which you can definitely have some fun with if you put it on your server! :D~Nozyspy~
There are no comments yet. Be the first!