First of all, no, this is not a map of Mos Eisley. So now that we're clear on that, on with the review. Mos Eisley Meanstreets, according to the author who dreamed up this little town, is just south of Mos Eisley and serves as an academy for mercenaries working for the Hutts. That said, what the hell is the Millennium Falcon doing there? Oh, and it's not just any Falcon, Several Sided Sid built that himself. Yup. You can even explore inside. :) The whole town definitely has that Tattooine feel to it. There's a bar in one area, what seems to be a warehouse in another area, and alleyways throughout. There's a lot to see in this map.
Unfortunately there's no bot support, nor any new textures. But he didn't really need to create any new textures for a map like this. My FPS was just fine and the map was fun even just to explore. I could see people playing all kinds of FFA on this map and even RPing (if that's something you do). The music was quite interesting. A friend of the author's took some well-known Star Wars themes and kinda did a remix just for this map. It's an interesting track. I do recommend you download this map and check it out. :)
Bot Support: No New Textures: No New Music: Yes Game Types: FFA, TFFA, Duel
Tuesday 9th March 2004 ================================================================ Map Name : ffa_mos_eisley_meanstreets Author : several sided sid (a.k.a. Andy Reeves) Email Address : [email protected] OR [email protected] (PLEASE LET ME KNOW WHAT YOU THINK!) and I'll keep you posted if updates become available. Website URL : not (yet) Music by : Pharen (ATypical) Map description : hidden in the barren wastelands of Tatooine, beyond the hills south of Mos Eisley, is a secret fortress town constructed as an academy-ground for hopeful mercenaries working for the Hutts. Long deserted when Imperial authorities first came to take the spoils of war, the town now serves as a battle arena for hardened warriors from across the Outer Rim. The walls ring out with the sounds of weaponry and death and only the most attuned fighters will champion the Meanstreets. Oh, and by the way, there's also the Falcon! File Size (.bsp) : 11,202kb Date Released : (.v3) 9th March 2004 (.v2) 5th February 2004 (.v1) 3rd February 2004 ================================================================ Notes : ORIGINALLY CONCEIVED FOR JEDI OUTCAST, THIS IS MY VERY FIRST MAP AND IT TOOK ME LONGER THAN I THOUGHT TO BUILD. I HAD TO LEARN THE SOFTWARE FROM SCRATCH BUT IT WAS AS MUCH FUN AS IT WAS HARD WORK, BECAUSE FOR THE FIRST TIME I COULD GO BEHIND THE GAMES WE LOVE TO PLAY AND GET A REAL LOOK AT HOW THEY'RE CREATED. I TRIED TO IMAGINE WHAT I COULD BUILD THAT HADN'T BEEN SEEN BEFORE. THE TRUTH IS, THERE'S NOTHING THAT HASN'T BEEN DONE AGAIN AND AGAIN CONCERNING STAR WARS. SO I JUST BUILT WHAT I LOVED BEST... LUKE'S HOMEWORLD, WHERE IT ALL BEGAN... AND THE FASTEST HUNK OF JUNK IN THE GALAXY. I HAD TO BUILD THE MILLENNIUM FALCON BECAUSE THIS WAS THE ONLY WAY I'D EVER GET A PROPER LOOK ROUND IT. I'M PROUD AS **** OF IT AND I HOPE YOU LOT LIKE IT AS MUCH AS I DO. ANY FEEDBACK WOULD REALLY BE WELCOME AND HEY, IF YOU EMPLOY LEVEL DESIGNERS... I REALLY WANT TO TALK... ================================================================ I BUILT ABSOLUTELY EVERYTHING IN THE MAP COMPLETELY FROM SCRATCH EXCEPT FOR SOME CONSOLES IN THE TRAFFIC CONTROL TOWER AND A BENDY PIPE. NOW EMPLOY ME! (PLEASE) ================================================================ Thanks to : of course Mr. George Lucas, also Jens "Pakmannen " Ljungblad for his early advice on such things as the elusive sky - and for being the only one to answer my message in a bottle! - and especially my kids, young Adam & Amy for their priceless beta testing. Not forgetting Roba (Mayko) Fett. Also Scott Emmett for suggesting the gun emplacement. Plus everyone else who made this possible, including the people who developed the software - and Di for putting up with it! Of course this readme would not be complete without thanking the guys at [MAD]MURDERERS AND DREAMERS for their brilliant support when it was really needed. For their initial testing of the Meanstreets, and their suggestions. Special thanks to [MAD]Cable for hosting this map in the first place! And turning me [MAD] in the end! AND AN EXTRA SPECIAL HAT-OFF TO [MAD]Pharen, FOR HIS EXCELLENT MUSIC TRACK CRAFTED SOLELY FOR THE MEANSTREETS... AND ALL HIS HELP. "This 'droid might be useful!!" ================================================================ * Play Information * New Sounds : YES (Thanks to [MAD]Pharen) New Skins : NO New Objects : NO (unless you include everything I've built) ================================================================ * Construction * Brush Count : 3564 (blimey - it was fun though!) Entity Count : 237 Millennium Falcon : 887 brushes all of its own & 38 entities !! (will feature in more maps...) Software used : JK2Radiant & GtkRadiant v 1.3.12 & GtkRadiant v 1.3.13 Known Bugs : there are a couple of flies buzzing around in the shadows but apart from that I think I've eradicated everything. If you DO find anything suspect in my construction, PLEASE email me as I will really cherish either positive OR negative feedback with many thanks. Build Time : 3 days short of FAR too long... and then some! ================================================================ This map is not currently bot-supported - but if you ask really nicely, I just might! ================================================================ * How to use this map * Put the .pk3 file in your base directory. Presuming you've followed the default installation trajectory, it'll end up as this: c:\program files\lucasarts\star wars jedi knight jedi academy\gamedata\base\ffa_mos_eisley_meanstreets.pk3 Then just start the game in Multiplayer and choose Create A Game and select: The Mos Eisley Meanstreets. ================================================================ Or look for a game in progress! I'll be there!! ================================================================ * Copyright / Permissions * THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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