Well, here we have a fixed version of Sssid’s great Mos Espa Outskirts v2 map. Apparently some people had problems with a shader from this map; making transparent surfaces in other maps go opaque. Sssid says he has now fixed this problem. So if you were having that problem before, you can now play this map problem free! :)
Apart from that nothing else has changed here. However Sssid tells me that he hopes to update the map in the future, so I shall look forward to that!
Here’s the review from the original v2 release.
Well, here we have Several Sided Sid’s (you cant beat that name ;) ) latest version of Mos Espa Outskirts. And I can safely say, that if you loved the first version, you will love this. Now, there’s not really any DRASTIC changes, but there’s been quite a bit of polishing done. The falcon has been given a good going over, and looks much nicer inside now than it did in the previous version. There’s also been some new, more nicer textures used, some of which were supplied by Sssid’s friend SathiroN. There have also been a few more tweaks, not all of which are visible to the player, but increase the overall build quality of the map.
Watch out for the new location of the famous can of coke, Sssid’s dropped it somewhere again ;)
(see screenshot below for a clue)
I’m very impressed also, at the overall quality of the map, when maps get to this gigantic size, its easy to miss bugs, and places that may not be built as well as they should. But the overall build quality of this map is very impressive, despite the fact that it’s massive.
That brings me to the sheer size of this place. If you never saw v1, (for some reason v1 was never posted here :S) then you have to download this, even if its only to explore. This map is massive, and has loads of areas, from residential areas, to underground passageways, then to docking bays, there’s just so much to see here. This map is great for RPG’ers or anyone who loves Tatooine themed maps, or even anyone who just likes to explore.
By the way, watch out for SathiroN’s ship in the SathiroN docking bay, that’s one fine ship!
However, as with all maps, there’s always something that can be worked on. However, like I said, the overall build quality here is excellent, so there’s not that many things that I would think of improving. Its mainly just superficial details like textures that look a bit misplaced (there’s an archway into one of the buildings somewhere, I cant remember where, but the combination of textures on the arch, and the surrounding walls didn’t really mix well :/), and things like some stairways lacking clip brushes over them (so when you walk up, its smooth, you don’t bounce from step to step). Also in some places, the lighting from the sky looked a bit flat, and strong. However, its hardly noticeable, for the most part, the lighting from the sky looks fine :)
Anyway, as I said, the build quality on this map is excellent. And the size and variety of this map will appeal to anyone from explorers, to RPG’ers. Well done here Sssid! This is definitely worth a download! ;)
Bot Support: Yes (on a map of this size, that’s incredible!) New Textures: Yes New Sounds: No New Music: Yes Game Types: FFA, TFFA
THURSDAY 29th DECEMBER 2005 ***** THIS IS A RE-RELEASE OF MY MOS ESPA OUTSKIRTS v2 - THE ONLY CHANGE HERE IS A FIX TO A SHADER PROBLEM WHICH CAUSED THE GLASS TO BECOME OPAQUE... SORRY 'BOUT THAT ***** ================================================================ ================================================================ ================================================================ ================================================================ ***** ORIGINAL README ***** ================================================================ Sunday 14th August 2005 ================================================================ Map Name : sssid_mos_espa_outskirts_v2_FIXED Author : several sided sid (a.k.a. Andy Reeves) Email Address : [email protected] (PLEASE LET ME KNOW WHAT YOU THINK!) Website URL : nah - but if you fancy making me one ;) I'd love to talk... Music by : John Williams Map description : The outskirts of Mos Espa Spaceport, haven to smugglers from every corner of the galaxy. This map is not set in one particular time frame from the saga, but rather a glimpse at life in the port in general, with many vehicles to be explored and places to be found. ================================================================ WHILST BUILDING MOS ESPA THE FIRST TIME AROUND I DROPPED A CAN OF COKE SOMEWHERE - A FEW PEOPLE FOUND IT. SEE IF YOU CAN FIND IT AGAIN... IT IS IN A MUCH MORE DIFFICULT PLACE BUT PLAINLY VISIBLE IF YOU'RE STANDING IN FRONT OF IT - I PROMISE!!! I'D LOVE TO SEE YOUR SCREENSHOTS AGAIN... CHECK OUT MINE :p ================================================================ The roleplay gamers in particular have enjoyed using this map since its v1 release - I have been approached by lots of people making suggestions for additions to be made. I thank each and every one of you for your support, it has been great... unfortunately this version will not be including ALL of those suggestions made. But keep on suggesting and who knows - v3 may arrive! ================================================================ File Size (.pk3) : 22,304 kb Date Released : (.v1) 22nd July 2005 (.v2) 14th August 2005 ================================================================ AND YES - THIS MAP STILL TAKES AGES TO LOAD - YOUR PC IS NOT CRASHING! ================================================================ Notes : WELL I STILL HAVE LOTS OF PEOPLE TO THANK FOR THEIR AID IN THE MAKING OF THIS MAP. WITHOUT THEIR PRICELESS HINTS AND TIPS I WOULD BE STUCK. IN NO PARTICULAR ORDER: SITH-J-CULL FOR HIS HELP WITH AREAPORTALS AND GOD KNOWS WHAT ELSE... ESPECIALLY BECOMING A GOOD MATE... BEATING COMPILE ERRORS AND ALL SORTS OF OTHER INCREDIBLE STUFF NO ONE MAN SHOULD KNOW. SORRY SITH-J THAT I DESTROYED YOUR SHUTTLE... I COULDN'T HELP IT! LIVINGDEADJEDI FOR HIS PRICELESS INFO TOO - AND FOR THE CONTRIBUTION OF HIS DESERT SKIFF. WATCH OUT FOR HIS 'MOS EISLEY TRAP' MAP, WHICH I AM PROUDLY COMPLETING FOR HIM - COMING SOON... SathiroN, FOR BEING A MATE AND FOR BUILDING ME HIS INCREDIBLE PODRACER THAT ACTUALLY LIFTS OFF THE GROUND AND SHOOTS FLAMES FROM ITS ENGINES IF HANDLED CORRECTLY. ALSO HIS YT_RUNNER SITTING PROUDLY IN ITS VERY OWN HANGAR IN THE MIDDLE OF MOS ESPA, WHICH SathiroN BUILT TOO, ALSO THE PASSAGES LEADING WAY UNDERGROUND TO HIS OTHER TWO SHIPS. AND NOT FORGETTING THE 'JAWA MACHINE'. OH YEAH, AND SOME TEXTURES TOO :) WATCH OUT FOR SathiroN... HE HAS LOTS OF IDEAS SOON TO BE RELEASED!! OF COURSE I HAVE TO THANK [JEDI] Adam OF JKMODS.COM - IT WAS ADAM WHO ASKED ME TO BUILD MOS ESPA IN THE FIRST PLACE FOR THE PHANTOM MENACE TOTAL CONVERSION. I DON'T KNOW IF THAT PARTICULAR PROJECT WILL EVER BE RELEASED! MY SLAVE QUARTERS MAP, WHICH IS A SUBMAP OF THIS MAP, WAS RELEASED A FEW MONTHS AGO AS A TEASER FOR THAT MOD. OH, WELL... THANKS GO TOO TO DARTHZAPPA FOR HIS HELP WITH PROPERLY LIGHT COMPILING SOMETHING AS HUGE AS MOS ESPA, AND ALL THE TIME HE HAD TO SPARE. EVERYONE ELSE WHO SUPPORTED ME WHILST BUILDING THE OUTSKIRTS, WITH PARTICULAR REGARD TO DARTH BENJY FOR HIS TESTING SERVICES AND FOR PUTTING THE WORD ABOUT :) ================================================================ SHIP LIST: MILLENNIUM FALCON - OR RATHER, A SHIP OF ITS CLASS (NOW FINALLY UPDATED) & LANDSPEEDER - SEVERAL SIDED SID DESERT SKIFF - LIVINGDEADJEDI REBEL SHUTTLE - SITH-J-CULL PODRACER / YT_RUNNER ( PLUS UPPER & LOWER HANGARS ) / REFUEL SHIP / DROID CARRIER / 'JAWA MACHINE' - SathiroN ALL ELSE - SEVERAL SIDED SID ================================================================ * Play Information * New Textures : YES ================================================================ * Construction * Brush Count : 12,696 Entity Count : 938 Software used : GtkRadiant v 1.4 Known Bugs : None - please let me know if you find any :) Build Time : "No comment." ;) - but V2 took three weeks to finalise ================================================================ * How to use this map * Put the .pk3 file in your GamedataBase directory. Presuming you've followed the default installation trajectory, it'll end up as this: c:program fileslucasartsstar wars jedi knight jedi academygamedatabasesssid_mos_espa_outskirts_v2_FIXED.pk3 ================================================================ * Copyright / Permissions * THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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