Mustafar

Good old Mustafar, its one of those locations that has become special to all Star Wars fans, like Yavin IV or the Death Star, one look at it...

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Good old Mustafar, its one of those locations that has become special to all Star Wars fans, like Yavin IV or the Death Star, one look at it and you recognise it instantly. Its also the location that Star Wars fans waited thirty years to see, since there have been rumours and legends about the fiery volcanic planet where Vader gets roasted ever since the Original Trilogy was made.

It is also perhaps one of the most difficult locations to make a map of, because of its distinct character. I think though that Plasma has pretty much nailed it here though! There are two maps in this pack, an FFA version and a Duel version. The duel version of course is a little smaller and also features Padme’s starship, which isn’t in the FFA version. The most important part of Mustafar is of course the lava and good looking lava is surprisingly difficult to make. I am pleased to say that the lava in this map does indeed look very gloopy, hot and ‘lava-ry’, perfect for roasting Anakin! ;) I was particularly impressed with the lava falls and the lava bursts which jet out of the lava streams occasionally, which looked great.

All the main movie areas are here bar one. That’s the outside of the facility where the collection arms are. However the collection arm is still featured, but in another part of the map. What is more, when you destroy the control panel in the control room, disabling the shields, the arm will eventually break off and float down the lava river, just like in the movie – including the bit where an eruption dumps a load of molten lava onto the collection arm! Other areas include the conference room, plenty of corridors, walkways over the lava and some storage rooms, as well as the main control room, which I mentioned above.

The FFA map is a perfect size for a medium to large FFA, though I did feel that the Duel version was a little large for a duel map. Really I think the duel version could have done with being somewhat smaller, perhaps concentrating on just a couple of main areas. I also would have like to have seen a full realisation of the cliff area on which the mining facility is perched as well as all the collection arms. Lastly, I think Padme’s starship in the duel version could have done with a little more work, as it looked a bit out of proportion.

Apart from those issues though, this is an excellent map, which once again displays Plasma’s impressive mapping skills. This is definitely one of the best Mustafar maps I have seen and I would recommend a download, especially to anyone who is a fan of Episode 3! :thumbsup:

New Textures: Yes New Sounds: Yes New Music: Yes Bot Routes: Yes Game Types: FFA, TFFA, Duel, Power Duel

~Nozyspy~

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Download 'ffa_mustafar.zip' (34.3MB)

Readme
:-------------------------------------------:
Description
:-------------------------------------------:

Comes with two maps, FFA version which has slightly more buildings
to run around in and a duel version which has more lava.

To trigger the platform to start moving on the duel version two 
people on different teams have to jump on it.

:-------------------------------------------:
Map
:-------------------------------------------:


Author : Plasma
E-mail : plasma89@gmail.com
MSN : plasma89@gmail.com
Web : www.moviebattles.com

Mapname : Mustafar (ffa_mustafar duel_mustafar)
Filename : ffa_mustafar.zip
Filesize : 34.3MB
Releasedate : 8/01/2009

Gametypes : ffa, team ffa, duel, powerduel

Brushes : 7568
Entities : 841

Botsupport : Yes
New textures : Yes
New effects : No
New models : No
New music : Yes


:-------------------------------------------:
Installation
:-------------------------------------------:

Extract ffa_mustafar.pk3 into your base folder
usually located at:

C:Program FilesLucasArtsStar Wars Jedi Knight Jedi AcademyGameDatabase

:-------------------------------------------:
Bugs
:-------------------------------------------:

Bot routes are a bit dodgy but then again bots
in JKA are a bit crap anyway.

:-------------------------------------------:
Special Thanks
:-------------------------------------------:

MaceCrusherMadunusus for hinting the map and 
optimsing the vis.

Frosteh for his lava spurt effects D;

MB2 beta team for testing.

:-------------------------------------------:
Copyright
:-------------------------------------------:

DO NOT EDIT ANYTHING IN THIS PACK WITHOUT THE AUTHOR'S
PERMISSION.

And of course no readme would be complete
without ....

THIS MODIFICATION IS NOT MADE, DISTRIBUTED,
OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS
ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c)
LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS
LICENSERS.

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Plasma


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Registered 31st May 2006

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