Night Scout

Oooh lovely =_,= a scout trooper reskin. Well =_o eh, perhaps not that lovely.

I say that simply because the skin is very dark. I went...

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Oooh lovely =_,= a scout trooper reskin. Well =_o eh, perhaps not that lovely.

I say that simply because the skin is very dark. I went out into the middle of the Sarlacc map, and STILL could barely see detail. Only when I went into the shade could I see the color. Strange, but true. The intended look was apparantly a night scout in a "watery" environment. Suffice to say, I don't quite think I could see this as thus.

My overall suggestions for this skin would be to de-blacken the completely black areas, lighten the skin up, and O_o fix the sounds. Yes, the sounds are not functioning due to the most elementary of errors. Yes, I could have fixed it myself, but since I believe you have other things to fix with this as well, I think I shall pass that to you =_,o

Still like it? Go on then, SUBMIT YOUR BANDWIDTH. There is, believe it or not, an npc to play with if anything.

Bot Support:Nay NPC Support:Aye New Sounds:Aye(but nonfunctional) Team Support:Nay

- Averus Retruthan

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Download 'night_scout.zip' (2.54MB)

Readme
Jedi Knight 3: Jedi Academy
<2/12/2006>. 

Imperial Biker Scout at night in a waterly enviroment.
=================================================================

dunn_p@btconnect.com

night_scout.pk3

Firstly I take no credit for this model at all in any form what so ever, for two reasons

The first is because I’m not talented enough to make model let alone one this good,
The second is because I’m not talented enough to make model let alone one this good,

now some boring history!
Having been 16 years old when the return of the Jedi was released I always thought that
 these troopers should have been in all the films, as they looked great!!!!!!!!! But alas
 they only appeared in the 3rd movie until the Revenge of the Sith and then they where 
animated! But enough of this dribble and on to the main write up.

The credits to this model are at the end of this read me file so just skip the rubbish 
I’m writing and read the good part.

As I haven’t seen what the model looks like yet I’m writing this blind, but if the 
jpeg image is anything to go on then I like it and that’s all that counts and if anyone 
downloads it then woohoo!

What I tried to create was an effect of light reflecting off water in a sewer, that’s why
 it’s the skin is so dark, 

But as there are no sewer maps yet (until I learn how to use radiant) that’s why it a 
night scout.

Yes I know you have asked people not send their first skins in but I couldn’t resist 
doing this because I won’t to see my son’s face when (if) it gets placed on the web site.

I have only been playing this game for six months after retiring and have only just 
learnt to do this as I have loads of time on my hands there may be more so I apologise 
for that now. 

So now off to see if this works, and learn how to do do screenshots haha! 





Imperial Biker Scout (Scout Trooper)
=================================================
Model Name:		"biker_scout_mst"

Authors:   	 	
Model + Skins: 		Monsoontide  (http://home.earthlink.net/~monsoontide)
Initial Rigging:  	Keshire			
Final Rigging:		Duncan 10158 (http://io.meskinaw.net/)

Email: 		    	monsoonwave@earthlink.net

Sounds:			None

Botfiles		Monsoontide (Reworked Stormtrooper)
			

Special Thanks:		All those keeping an - impatient ;) - eye on this models development over at lucasforums.			

Concept:                The stormtroopers designated as scouts wear lightweight armor that is considerably more flexible than the standard uniform.
			Much like their infantry counterparts, scout troopers wear a black body glove covered with white armor.
			Scouts often work in conjunction with light reconnaissance vehicles, such as Imperial speeder bikes.
			For this reason, they are often referred to as biker scouts. 


==================================================
NOTES:

The biker_scout_pistol.pk3 replaces the regular blaster pistol. To restore the regular blaster pistol,
simply remove the biker_scout_pistol.pk3 from your JKA/gamedata/base/ directory.

Templates for reskinning the player model and the pistol have been included in the zip file, but may be deleted
if you don't need them.



==================================================
DISTRIBUTION NOTES:

This model is freely distributable, and you can feel free to reskin it and use it in your maps without permission from me.
HOWEVER - We (Monsoontide, Keshire & Duncan 10158) MUST be credited with the original model.
This readme_biker_scout.txt file MUST be included.  

==================================================
INSTALLATION:

Place this pk3 file from this zip archive into the JKA/gamedata/base/ directory


*Information *

Polycount:    2782
CTF           Yes
bots          Yes
Custom sounds NO

LOD support - NO

* Copyright / Permissions *
This model, and the textures that came with it are not to be modified
in any way without the permision of it's creators.
The Biker Scout character is copyright Lucas Arts. 
##############################################################

© 2002 LucasArts Entertainment Company LLC. 
© 2002 Lucasfilm Ltd. & TM or ® as indicated.
All rights reserved. Used under authorization.
LucasArts and the LucasArts logo are trademarks
of Lucasfilm Ltd.
© Raven Software LTD 2002, Activision
##############################################################

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the_old_fossil


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Registered 7th December 2006

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