I get to review two Dathomir maps in one day!? WOO! This one is strictly a duel map, but is bigger and has more in it than most duel maps. There are some clever elements to this map that I really like, but there are a few things that bug me too.
The main room looks great and has a Dathomir feel to it. I love the broken board in the floor to the right where if you fall ... well, you won't be coming back. Water is dripping from the ceiling and into a small pool of water in the center. I really like the ambience in this room. Go through the door and you'll find yourself staring down a twisting ramp down to the bottom of a lake of lava. :| That leads to a firey room with a coffin in it. I'll be honest, I don't like the four lava-like shader'ed pillars in the burial room. They just don't work for me. Also, I'm not fond of the choice of skybox because it's all bright and sunny outside ... in Dathomir? Where it's so dark in this burial site? And where's the water coming from? I like the water dripping from the ceiling, but shouldn't it at least be dark outside so we can just assume there's a storm or something? Or maybe both levels are underground and ... wait, no ... because then how could you see the bright blue sky outside? Anyway, decent job. I like the theme, there are just a few elements I don't like.
Bot Support: Yes New Textures: Yes New Music: Yes Game Types: Duel, Powerduel
Author: Apocalypse (aka Spector) Email: firstname.lastname@example.org Build Time: 23 hours Setting: This map is set on Dathomir in one of the Nightsister leaders tombs. Description: This map has 2 rooms, the top one is the entrace to the ancient burrial tomb, and the lower room is where the actual coffin is. In the lower room you will see a crack in the floor where the water from the small pool in the uper room is driping down. I tried to give this map a slight korriban look to it, so the textures are themed a bit twards korriban.
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