Well, let me first start by saying this is Zonr_0's first map. So it's not going to blow you away. There's nothing all that incredible about this map. There are a few things I like about it and there are a few issues I have with the map.
Let's start with the few features I did like. The two glass platforms on the side of the main platform are destructable. Yay! You can duel on top of the platform or underneath in the glass cage. So at least that adds some interest to the map. Now for the issues I have with this duel map. First of all, the ceiling is way too low. I suppose if you're playing with no force, it wouldn't be a problem, but it bugs me anyhow. The doors on the glass cage aren't exactly seamless, but that's a small issue. And then there are no new textures. Which would be fine, except the textures used here are a bit boring.
There weren't really any glaring errors here, so that's a good thing. I'm not fond of the lighting in this map, but that's not a huge complaint. More than anything, it looks like Zonr_0 just needs to focus on gameplay and the aesthetics of map-making. :)
Bot Support: Yes New Textures: No New Music: No Game Types: Duel, Powerduel
Platformduel by Zonr_0 Jka map Installation: Extract into your base folder (deafult C:Program files/lucas arts/Jedi knight 3 Jedi Academy/gamedata/base) My first map, yeah I know alot of you will say "never post your first map!" Well, it is the first real level out of several screwaround prototype maps I made. It isn't much, but it's pretty fun for me and my betatesters. I'm not expecting any file of the week awards for this but it was a fun effort and if somebody likes it, then I'll be happy. :) The bot support is a little shaky as the bots tend to favor the side, and theres nothing new sparkly or shiny. I guess for all you 56kers out there it is a small map to download. Custom textures:NO Custom sounds:NO Bot routes:YES Build time: 2-3 weeks Compile time: about 2 minutes Known bugs: Some issues with the bot support, but hey, if a n00b like me can add bot support, then so can all of you mappers! Credits: Me, but a huge thanks to me clan mates old gil and ranma for the help. If you want to contact me, then you can reach me at: firstname.lastname@example.org (email) email@example.com (MSN) zonr 0 (aim) www.Celestialorder.com (clan site) THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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