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Shadowtroopers, gotta love 'em.
This time, he's been augmented with lava. The armor has been scratched up and dirtied buy extensive use on some forgotten battlefield, and then somehow became fused with lava. The effect is really quite nice. Though there is room for improvement. The shader, while quite nice, leaves the lava at a constant brightness. If it were proper lava, it would vary in brighness slightly. Specifically, it should have a slow and steady pulse to it. As the author says, it has a sort of tribal look to it, particularly on areas that use half a UV map, like the head.
Team skins are present, and that pleases me. The blue version features a blue version of the lava, with gold/amber colored armor, resulting in a rather interesting contrast between armor and lava. The red version has red lava, as should be expected, but, unlike the blue skin, the armor for the red skin was made to look shinier. One might say the red version is newer than the blue one. There is also a fourth skin, a 'broken' trooper. This one apparently features a non-glowing, lava covered soldier. Mr. Author, take my advice, and remove the lava from the broken soldier. Trust me, it'll look better.
Hmm... I accidentally forgot to remove this skin from my base folder after testing... :p
New Sounds: No Bot Support: Yes NPC Support: Yes Team Support: Yes New Shaders: Yes
*********************************** Jedi Knight: Jedi Academy *********************************** TITLE: Night Assassin AUTHOR: Pyro WEBSITE: --- FILENAME: pyrotrooper.pk3 FILESIZE: 1.95 meg DATE RELEASED: August , 2008 CREDITS: INSTALLATION INSTRUCTIONS: put the .pk3 file in the base of your "jedi knight jedi academy" folder COMMENTS: I decided to postpone my version 2 of the Night Assassin for this project, at first as the name imply, it was to be much more fire-like, but it turned out not to bad altought really simple it took some time and I figured it was still decent enough to submit. so the fire-feeling is mixed with what turned out to be some sort of tribal pattern, at least in my opinion at first it was supposed to be a single color glow (because there is a glow shader) but than I tried and I tought it looked way better with a gradiant, so it a gradiant of 2 color alterning, which isnt that bad So includes team support, bot support, npc support, unfortunatly no single player support or new sounds /model pyrotrooper or Default Icon = Default /model pyrotrooper/red or Red Icon = Red /model pyrotrooper/blue or Blue Icon = Blue /model pyrotrooper/broken = glowless default THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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