Quake3 Server Commander

Gamall is back with version 2 of the Quake3 Server Commander. This utility, which is available for both Windows users as well as Linux users...

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Gamall is back with version 2 of the Quake3 Server Commander. This utility, which is available for both Windows users as well as Linux users, allows a little more control over your server. It features five modes: messenger mode, monitor mode, get_cvar mode, direct query mode, and classic rcon mode. I'm not going to go into a lot of detail since I can't explain it any better than the read-me, but this should be ideal for server managers who want a bit more hands-off (or more hands-on) control over their servers. Each management mode brings a little something to the table, so folks are bound to find something that works for them. Also this utility should work even for those who do not have the game installed, so if you want to force your best friend in Kentucky to run a dedicated server for you, he can chat with you in-game without having the game, among many other features. Check it out!

~Inyri

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Readme
*****************************************************************
**             JEDI KNIGHT: Jedi Academy & Outcast             **
*****************************************************************
 
  #-----------------------------------------------------------#  
  #              TITLE : Quake3 Server Commander              #  
  #                       VERSION : 0.2                       #  
  #                                                           #  
  #               AUTHOR : Gamall Wednesday Ida               #  
  #               E-MAIL : gamall.ida@gmail.com               #  
  #              WEBSITE : http://gamall-ida.com              #  
  #                RELEASE DATE : January 2008                #  
  #                 OS : Windows && GNU/Linux                 #  
  #-----------------------------------------------------------#  
 
 
 
+   READ ME! (CONTACT)                                           
+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o          +
 
 Should  you want to contact me, please do NOT jump on my email, 
 you won't get an answer. Read the "CONTACT"  section  near  the 
 end of that file instead ;-).                                   
 
 NOTE:  I  usually write extensive documentation for my programs 
 in their readmes. I don't have time to  do  that  anymore.  The 
 documentation  here  is  minimalist, you'll have to figure most 
 things for yourself. If you run into trouble, then  contact  me 
 and I'll help. (again, see "CONTACT" section).                  
 
 
+   WHAT IS THIS ? (in a few words)                              
+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o          +
 
 This  command-line program is a small set of server tools, here 
 called "modes".                                                 
 
 
   -   THE MESSENGER MODE                                        
   -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o          -
 
 You can broadcast messages in a server, even without having the 
 game installed. This is done by connecting and renaming a  fake 
 player  generated  by the program. Useful to alert your friends 
 if you can't enter a server because of a bug, or  just  to  say 
 "hi".                                                           
 
 My  initial  intent  was  to have "real" fake players enter the 
 game and chat using /say, but I didn't find enough info on  the 
 protocol to do that yet.                                        
 
 Admins can protect a given number N of slots on their server by 
 adding the following line in the server's configuration file. I 
 advise N = 3.                                                   
 
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
       sets qcmd_perms 3
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
 
 Here is an example session in messenger mode: (use !q to quit). 
 
 
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
       > qcmd +msg host.conseiljedi.com 29070
       
       ** Quake3 Commander v0.2
       ** by Gamall Wednesday Ida
       ** email: gamall.ida@gmail.com
       ** web  : gamall-ida.com
       
           infoResponse
       
            -> fdisable: 163837
            -> wdisable: 524279
            -> truejedi: 0
            -> needpass: 0
            -> gametype: 0
            -> sv_maxclients: 24
            -> clients: 0
            -> mapname: mp/ffa3
            -> hostname: ^1Dragon's Lair ^3Base
            -> protocol: 26
       
       PERMISSIONS = ''
       + There is no restriction on this server +
       [Sending identification message...]
           connectResponse
       ________________________________
       signature# Gamall
       [Sending signature...]
           connectResponse
       _______________________________
       # This is a message...
           connectResponse
       _______________________________
       # and this another one
           connectResponse
       _______________________________
       # !status
           statusResponse
       
            -> version: JAmp: v1.0.1.1 linux-i386 Nov 10 2003
            -> dmflags: 0
               [...]
            -> ga_allowBlackInNames: 1
            -> ga_closeServer: 0
            -> ga_doNotAllowDualKataSpin: 0
            -> ga_nameLengthLimit: -1
            -> g_noSpecMove: 0
            -> gamename: basejka: Gamall's Fix v1.1a
            -> g_maxGameClients: 0
            -> g_siegeRespawn: 20
            -> g_saberWallDamageScale: 0.4
            -> bg_fighterAltControl: 0
            -> g_siegeTeam1: none
            -> g_siegeTeam2: none
            -> g_showDuelHealths: 0
       0 999 "MS# ^5and this another one"
       
       _______________________________
       # !info
           infoResponse
       
            -> fdisable: 163837
            -> wdisable: 524279
            -> truejedi: 0
            -> needpass: 0
            -> gametype: 0
            -> sv_maxclients: 24
            -> clients: 1
            -> mapname: mp/ffa3
            -> hostname: ^1Dragon's Lair ^3Base
            -> protocol: 26
       
       _______________________________
       # !sig
       ________________________________
       signature# Gamall
       [Sending signature...]
           connectResponse
       _______________________________
       # !q
       [Sending identification message...]
           connectResponse
       Goodbye !
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
 
 
   -   THE MONITOR MODE                                          
   -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o          -
 
 You  can  generate  a graph of the number of players in a given 
 server.                                                         
 
 The following example session generated the graph of the number 
 of  players  every  10  minutes  in  the  file   serv_logs.txt, 
 displaying  the  current  time  every  6 requests (= one hour). 
 
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
       > qcmd -wait 600 -timetag 6 +monitor 66.29.77.35 29071 >> serv_logs.txt
       
       ** Quake3 Commander v0.2 
       ** by Gamall Wednesday Ida 
       ** email: gamall.ida@gmail.com 
       ** web  : gamall-ida.com
       
       Monitoring server 66.29.77.35:29071 every 600 seconds...
           infoResponse
       
            -> game: japlus
            -> fdisable: 0
            -> wdisable: 0
            -> truejedi: 0
            -> needpass: 0
            -> gametype: 8
            -> sv_maxclients: 24
            -> clients: 12
            -> mapname: mp/ctf3
            -> hostname: €€€€€€€€€^5JA+ Official n°1 CTF ^7Get JA+ Plugin & Maps at www.japlus.net, ^5USA
            -> protocol: 26
       
       #============                    # 12          mp/ctf3  Sun Dec 30 16:13:04 2007
       #============                    # 12          mp/ctf3  
       #============                    # 12          mp/ctf4  
       #============                    # 12          mp/ctf4  
       #=============                   # 13          mp/ctf1  
       #============                    # 12          mp/ctf1  
       #==============                  # 14          mp/ctf2  Sun Dec 30 17:13:05 2007
       #===========                     # 11          mp/ctf2  
       #==============                  # 14          mp/ctf3  
       #============                    # 12          mp/ctf3  
       #==========                      # 10          mp/ctf3  
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
 
 
   -   THE GET_CVAR MODE                                         
   -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o          -
 
 Gets the value of a public cvar on a server.  Useful  with  the 
 direct  query mode for embedding into BASH or PERL scripts, for 
 instance. See documentation of QCmd 0.1.                        
 
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
       > qcmd +get_cvar host.conseiljedi.com 29080 s sv_hostname
       sv_hostname = '^4R^7D^1H^3/^5SF ^2S^7erver'
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
 
 The third parameter,  with  value  Status  or  Info,  specifies 
 whether   the   cvar   is   found   in  getStatus  or  getInfo. 
 
 
   -   THE DIRECT QUERY MODE                                     
   -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o          -
 
 Send a quake3 query directly. Useful for controling the  server 
 through  a  PERL  script or cronjob or or or... Again, read the 
 documentation of QCmd 0.1.                                      
 
 This  example  session  sends  the   order   to   change   map: 
 
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
       > qcmd +q host.conseiljedi.com 29070 rcon mypassismine map mp/ffa5
           print
       ShutdownGame:
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
 
 
   -   THE RCON MODE                                             
   -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o          -
 
 This  is  a  classic  RCon  console.  (use  !q to quit) Session 
 example:                                                        
 
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
       >qcmd +rcon host.conseiljedi.com 29070 mypassisnotyours
       
       ** Quake3 Commander v0.2
       ** by Gamall Wednesday Ida
       ** email: gamall.ida@gmail.com
       ** web  : gamall-ida.com
       
           infoResponse
       
            -> fdisable: 163837
            -> wdisable: 524279
            -> truejedi: 0
            -> needpass: 0
            -> gametype: 0
            -> sv_maxclients: 24
            -> clients: 0
            -> mapname: mp/ffa5
            -> hostname: ^1Dragon's Lair ^3Base
            -> protocol: 26
       
           print
       "version" is:"JAmp: v1.0.1.1 linux-i386 Nov 10 2003^7" default:"JAmp: v1.0.1.1 l
       inux-i386 Nov 10 2003^7"
           print
       "gamename" is:"basejka: Gamall's Fix v1.1a^7" default:"basejka: Gamall's Fix v1.
       1a^7"
       ________________________________________________________
       
       # !status
           statusResponse
       
            -> version: JAmp: v1.0.1.1 linux-i386 Nov 10 2003
            -> dmflags: 0
              [...]
            -> g_showDuelHealths: 0
       
       ________________________________________________________
       
       # map mp/duel1
           print
       ShutdownGame:
       ________________________________________________________
       
       # map mp/duel1337
           print
       Can't find map maps/mp/duel1337.bsp
       ________________________________________________________
       
       # Blah blah
           print
       broadcast: print "^1[^7SERVER^1]^7: Blah blah\n"
       ________________________________________________________
       
       # status
           print
       map: mp/duel1
       ________________________________________________________
       
       # status is buggy, will be fixed in later versions, I hope.
           print
       map: mp/duel1
       ________________________________________________________
       
       # clientkick 10
           print
       Client 10 is not active
       ________________________________________________________
       
       # !ad
       [Sending identification message...]
           connectResponse
       ________________________________________________________
       
       # !status
           statusResponse
       
            -> version: JAmp: v1.0.1.1 linux-i386 Nov 10 2003
               [...]
            -> g_siegeTeam2: none
            -> g_showDuelHealths: 0
       0 999 "^6# ^1QCmd MSG - Gamall-Ida.com"
       
       ________________________________________________________
       
       # clientkick 0
           print
       broadcast: print "^6# ^1QCmd MSG - Gamall-Ida.com^7 @@@WAS_KICKED\n"
       ________________________________________________________
       
       # !q
       Goodbye !
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
 
 
+   GENERAL USE                                                  
+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o          +
 
 Launching the program without any  argument  will  display  the 
 help page and exit:                                             
 
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
       ** Quake3 Commander v0.2
       ** by Gamall Wednesday Ida
       ** email: gamall.ida@gmail.com
       ** web  : gamall-ida.com
       
       
       Usage: qcmd <-option 1>...<-option N>   <+mode>
       
       Modes:
       =======================================================
         +get_cvar <host> <port> <(i/s)> <cvar>
         +monitor  <host> <port>
         +msg      <host> <port>
         +q        <host> <port> <query>
         +rcon     <host> <port> <password>
       
       Options (general):
       =======================================================
         -timeout <seconds>   : socket timeout (def 2.5 sec)
       
       Options +get_cvar:
       =======================================================
         -se                  : silent extraction. Display result only
       
       Options +monitor:
       =======================================================
         -nobar               : do not display players number progress bar
         -nomap               : do not display current map in graph
         -nonum               : do not display number of players explicitely
         -timetag <int>       : display current time every <int> request (def   24)
         -wait    <seconds>   : wait for <seconds> between each request  (def 3600)
       
       Options +msg:
       =======================================================
         -color <int 1-7>     : force message color    (def    5)
         -len   <int>         : maximum message length (def   29)
         -pass  <password>    : server password        (def none)
         -nick  <name>        : automatic signature
         -rc                  : random color for messages
       
       Options +q:
       =======================================================
         -format              : pretty print for getinfo and getstatus
         -repeat <int>        : repeat command <int> times (def 1)
         -wait   <seconds>    : repeat every <seconds>     (def 0)
       
       Options +rcon:
       =======================================================
         All out of options ;-P
       
       Toplevel commands (modes +rcon and +msg)
       =======================================================
         !ad                  : send a QCmd identification message
         !info                : display limited  server info   (from getInfo query)
         !sig (+msg only)     : send another signature manually
         !status              : display detailed server status (from getStatus query)
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
 
 It  is  up  to  the  user to play with the different options to 
 figure out what they do exactly.  If  you  have  questions  you 
 can't  answer  by  yourself,  ask  me  on the program's support 
 topic. (see next section)                                       
 
 
+   CONTACT / SUPPORT                                            
+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o          +
 
 If you need help or have suggestions, comments, insults, praise 
 or in general, anything to say  about  this  program  that  you 
 expect  me  to read and answer to, please post on the program's 
 topic on my website:                                            
 
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
       	http://gamall-ida.com/f/viewtopic.php?f=3&t=359
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~      
 
 The only circumstance in which my personal email is the  proper 
 way  to  contact  me is when my website is down for maintenance 
 for a long time, which is very infrequent.                      
 
 
+   TECHNICAL INFO                                               
+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o          +
 
 This program is written in Objective Caml, with a small part in 
 C (because I need to use the exact same  Huffman  encoding  the 
 Quake3  protocol  does,  and  the  code  was  available  in  C) 
 
 Two files are shipped for each  OS:  qcmd  is  the  executable, 
 qcmd_bc  is  an OCaml bytecode executable. If the first doesn't 
 work on your system, intall the OCaml runtime and  perhaps  the 
 second will...                                                  
 
 
+   CREDITS:                                                     
+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o          +
 
 I  got  the  "messenger"  idea  a  long  time  ago  from  Luigi 
 Auriemma's q3fill program, and learned quite a bit about socket 
 programming and the Quake3 protocol by reading his code. Thanks 
 to him :)                                                       
 
 THIS MODIFICATION IS NOT MADE,  DISTRIBUTED,  OR  SUPPORTED  BY 
 ACTIVISION,  RAVEN,  OR  LUCASARTS  ENTERTAINMENT  COMPANY LLC. 
 ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS 
 LICENSORS.                                                      
 


  +-----------------------------+
  | File generated with 'GaTeX',|
  | an ASCII typesetting system |
  | by  Gamall  Wednesday  Ida. |
  |   http://gamall-ida.com     |
  +-----------------------------+
  Build: Wed Jan 02 21:20:14 2008
  File : readme.GaTeX.source

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Gamall


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Registered 11th March 2007

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