Raven's Claw

This ship should be familiar to all fans of JK. The Raven's Claw was converted into a useable vehicle by Mars. Frankly, I'm surprised some...

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This ship should be familiar to all fans of JK. The Raven's Claw was converted into a useable vehicle by Mars. Frankly, I'm surprised someone didn't do this sooner. The ship is large and a bit unwieldy to operate (I prefer smaller ships ... they're easier to control). So anyway, for those of you who always wanted to fly this ship on your own (and not just in cut scenes from JK2), here's your chance. :) Good work, Mars.

~AmosMagee

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Download 'ravensclawvm.zip' (539KB)

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JEDI KNIGHT ACADEMY MODIFICATION
***************************

Title			:ravensclawvm 
Vehicle Imports		:Mars Marshall "NeoMarz1" 
E-Mail			:neomarz1@sbcglobal.net
Website			:http://www.geocities.com/neomarz1@sbcglobal.net/ 

File Name		:ravensclawvm.pk3 
File Size		:2.91MB 
Date Released		:11/25/2003 

Description		:These are models that came from Raven's assets within the game. I simply made them to be usable vehicles. Within this pack you will find the Millenium Falcon and the Raven's claw.


******************************READ THIS BEFORE PLAYING***************************************

Instructions:
1) In order to spawn the craft you need to acivate cheats heres how you do it.

Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle ravensclawvm.

	Here is the npc vehicle name for this pack...
	ravensclawvm

	cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
	**Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.

Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.

2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
	One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

***Trouble shoot***	
1) vehicle wont spawn- make sure you have enough space to spawn, make sure you have cheats activated, make sure you use the proper npc name.
2) vehicle wont take off- You may have spawned the vehicle too close to a wall or rock. This will ancor the vehicle so that it wont move.
3) The vehicle keeps crashing- Read instructions up above, if you practice youll find that controlling the craft is pretty easy with practice. Big note here, you need a map with alot of room. Also keep from flying to high because the maps will have an invisible ceiling height that will cause you to crash. If you fly to fast into a cliff wall, you will be sent into a spinning crash! The crash detection is very sensative to fast collisions.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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Mars Marshall


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Registered 17th June 2002

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