Retreat Duel

This is a small duel map that I can best describe as 'comfy'. Its yavin-based, indoors, and feature a couple of nice dueling spots. The ligh...

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File Description

This is a small duel map that I can best describe as 'comfy'. Its yavin-based, indoors, and feature a couple of nice dueling spots. The lighting is well-done, and the shafts of light aren't overpowering to the eyes.

Supported Gametypes: FFA, Duel New Textures: No Known Bugs: None

-Sared

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Download 'retreatduel.zip' (219KB)

Readme
JEDI KNIGHT II MODIFICATION
***************************


Title                   : Yavin Retreat Duel
Build                   : Padawan Bob
Design                  : Padawan Bob
Email Address           : flibble007@hotmail.com
Website                 : http://www.gpjclan.org

File Name               : RetreatDuel.PK3
File Size               : 222 kb
Date Released           : 11-21-04

Description             :  An ancient chamber, part of a Jedi temple of ages 
past. Lit only by the sun's rays and torches which have been burning long 
before recorded history, this chamber was originally designed for quiet 
reflection. Soon, young Jedi found it to be more useful as a combat zone and 
began sparring and training here. For generations Jedi were forged in this 
room, then one day it fell silent. After the temple was discovered, hidden 
in the jungles of Yavin IV, a new age of students picked up where the Jedi 
of old left off.


New Textures            : NO
New Objects             : NO
Bot Support             : Yes

Known Bugs              : Minor lighting issues, nothing too glaring. Bot 
pathfinding can be a little iffy at times as well, but it does its job. 
Overall nothing that really detracts from the map.


*Construction*          : Originally part of a much bigger map, much too big 
and strangely designed to make for good action, this was my favorite room. I 
made some changes to get rid of some minor z fighting, added little bits of 
detail, as well as completely redesigning parts to fit those details. The 
original was very brightly lit, and I'd never tried only lighting something 
only with actual light sources, as well as flickering flames, so I thought 
that this would be a good map to start with that. About 10 hours of 
build/lighting/debugging, it turned out better than I could have hoped.


Comments                : I hope you enjoy playing this map as much as I did 
making it! Any questions, comments, etc. can be sent to 
Flibble007@hotmail.com

Installation            : Extract the pk3 file from the zip into your 
GameData/Base folder. Voila!

*Disclaimer*

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, 
RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS

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Padawan Bob[GPJ]


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Registered 27th February 2003

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