Rift Canyon

Most duel maps aren't even half the size of this one. But I suppose it would be nice to have more room ... especially for Powerduels. And d...

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Most duel maps aren't even half the size of this one. But I suppose it would be nice to have more room ... especially for Powerduels. And darn it, my screenshots are looking really bad lately. :/ Anyway, once again, this looks much better in-game. I really like the columns in the first screenshot there. The whole map keeps with the theme quite well. And I love the Rift theme. By the way, no, that is not water. But, you are going to have to just trust your instinct in some areas. :)

As much as I do like this theme, it's all a bit too much for me. A bit too blue, too bright ... too ... Rift ... hehe. In any case, it's a decent map. I love the effect of the bridge with the top pad. You'll see what I mean. I definitely jumped. LOL Good work here.

Bot Support: Yes New Textures: No New Music: No Game Types: Duel, Powerduel

~AmosMagee

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Download 'duelriftupdate.zip' (1.61MB)

Readme
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Jedi Knight: Jedi Academy Modification
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Rift Canyon
Author:Mergetroid
Author's e-mail:danielkennedy902@hotmail.com
Other maps done by author: Fortress of Hevil.
Build time: one month

Filesize: 1,66MB
Filename:Duel_rift.zip
included files: Duel_rift.bsp,Duel_rift.nav

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This is a rather big duel map for Jedi Academy. I built it for the 
Levelsource duel2 contest.
The map is set in the force catacombs on Chandrila, inbetween two sides of a 
canyon.
The map does have bot support and no new textures or shaders. Enjoy!

PS: Iam hoping to convert this into FFA after the contest results so ideas 
would be nice.

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author's notes: The walkway that ends abruptly at the bottom of the canyon 
has a pushing
mechanism that will get you to the duel pad at the top.

Copyright: There realy isn't much to copy so just don't decompile the map 
and recompile it
with a few changes.

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Mergatroid


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Registered 10th January 2004

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