Shroom's Deathstar

Ladies and gentleman, the Duck is back Yes, you read right. If you don't know what Duck I am talking about, you are probably new...

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Ladies and gentleman, the Duck is back! Yes, you read right. If you don't know what Duck I am talking about, you are probably new to the JK community. Allow me to enlighten you. ShroomDuck is easily the best-known mapper in JK2. I'm sure most everyone has played on ffa_tmbj at least once. Of course, Shroom had released many maps prior to that, such as the Clan WoV map, Hail the Boognish, and many more obscure maps. Well, it has been 11 months since we have seen work from the Duck. But now that JKA has been released, the Duck is back! And Shroom brings his personal vision of what the death star really should have been. Sit back, and enjoy the ride.

As soon as you enter the map, you are greeted with a techno mix of Darth Vader's music. Somehow, the music fits the traditional Shroom style of... eclectic music. :D The main hangar area looks similar to that of the hangar area found in JK2, except this one has more goodies. For instance, in the middle you will find the Millenium Falcon. Look at the ceiling and you will notice a large tube jutting from the ceiling. It's a stormtrooper dispenser! It doesn't appear to serve any real purpose, but it is rather hilarious when you drop a stormtrooper over someone's head! Perpendicular to this module is a button that allows you to open the bay doors, and do some exploring on the outside. Not too much to see out here, but if you wait, you'll see a tie fighter drift past. :P Scattered about the rest of the maps are various control rooms, and down in the depths there is a generator room. Did I mention that this is Shroom's first star wars-flavored map for JK?

If I didn’t know any better, I would’ve thought this was a default map that Raven made for JKA. But it isn’t! It is exactly how the Death Star should’ve looked and functioned in JK2. So nice to see the Duck back in action. I can’t wait for future map releases for JKA! Keep ‘em coming, Shroomer. :D

~Lord Griever~

New textures – Yes New Music – Yes Bot Support – Yes

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Download 'shroomsdeathstar.zip' (7.47MB)

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JEDI KNIGHT: JEDI ACADEMY MODIFICATION
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Title			: Shroom's DeathSTar
Author			: Chadrick "ShroomDuck" Rode
E-Mail			: shroomduck@jk2files.com   Shroomduck@cogeco.ca
Website			: www.clantmbj.com  www.jk2files.com

File Name		: ffa_sdstar.pk3
File Size		: 7.6 Megs
Date Released		: October 16, 2003

Description		: Ah yes. My first map after a looooong hiatus. My vision was to create a more realistic and fun-filled DeathStar than was available with JK2. Hope ya'll enjoy!

Additional Information	:This map is compatible with FFA. 


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PLAY INFORMATION 
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New Sounds : YES 
New Textures: YES (some textures from JK2, The rest copyright 2003 Chadrick "ShroomDuck" Rode. Please ask before using)
Bot Routes: YES


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HOW TO INSTALL 
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Just put the ffa_sdstar.pk3 in GameData\base in your JKA game directory, and it is selectable among the usual Multiplayer maps.


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THANKS!
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Many thanks go out to M.Chrono for helping me on technical issues like shaders and other stuff that I can't figure out on my own! To ViperEye for always being the best Beta Tester ever, and the other dudes who helped me test it (Rhad, Arrgh, pcmacman, Ares, erm... some other dudes but oh man... my memory!). Thanks to the entire TMBJ crew for always supporting and being the best bunch of friends anyone could ever hope for. Finally, thanks to EVERYONE ELSE. That means you... ya you the dude reading this. I have more maps planned for JKA, so check www.jk3files.com all the time... not only for my maps, but all the cool maps that are sure to come out soon!

* Copyright / Permissions * 
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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ShroomDuck


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Registered 26th July 2002

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