Siege Map and Vehicle Tutorials

Mapping for JA isn't much different than mapping for JK2. However, with the new game type of Siege, making a Siege map is probably going to...


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Mapping for JA isn't much different than mapping for JK2. However, with the new game type of Siege, making a Siege map is probably going to be a bit more complicated. Oh, and you want a Siege map with vehicles? That might be a tad more challenging as well. Thanks to Raven's staff, including the very talented (and very nice, too) Michael Chang Gummelt, there are now tutorials available to help you through that.

There are very detailed instructions on vehicle creation for JA and on how to design your own Siege map. There's not much more to tell you here. Hopefully these tutorials will lead to more and more Siege maps created. :) And y'know, I'm even considering playing Siege on the JK3Files server occasionally. Hmm.


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Jedi Academy Destroyer Map (For Siege Gametype) And Tools Release
February 24th, 2004

As a special thanks to everyone in the community for making Star Wars: 
Jedi Knight - Jedi Academy such a success, the Jedi Academy team is happy 
to release a new Siege Vehicle Combat map and tutorials to show mod makers 
how to create their own Siege Maps and Vehicles.

Please note, this map and the accompanying tools are released "as is" and 
are unsupported by Raven Software, Activision or LucasArts.


Install Troubleshooting:

Run the JASiegeDestroyer.exe and follow the on-screen instructions to install.

If you do not see the new map listed in-game, ensure that the file "siege_destroyer.pk3" 
is located in your installation's "GameData\base" folder. The default path is 
"C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base".  

You will see other .pk3 files in the correct "base" folder.Simply drag and drop the 
"siege_destroyer.pk3" file into the correct "base" folder if it has been installed to 
the wrong location.


The Mission:

The Millennium Falcon is being pulled in by an Imperial Star Destroyer's tractor beam; 
they want what's in that ship and will do anything to get it. 

Equipped with X-Wing Starfighters and Z-95 Headhunters, the attacking Rebels must battle 
through the defending Imperials, who are equipped with TIE Fighters, TIE Bombers and 
turbolaser defenses on the surface of the Star Destroyer. 

Rebel Mission Objectives:

- Defend your fellow Starfighters against Imperial attack
- Destroy deflector shield generator domes
- Destroy the solar ionization reactor
- Destroy the communications array
- Destroy turbolaser defenses
- Destroy all exterior objectives to disable the hangar shields
- Destroy the tractor beam

Imperial Mission Objectives:
- Destroy attacking Rebel ships
- Defend your Star Destroyer until the Millennium Falcon is captured

Time Limits: 
- 20 Minute Initial Time Limit
- If Rebel forces succeed before the time limit is reached, the teams switch sides 
  (Rebels become Imperials and vice versa)
- Once the new teams are formed, the new Rebel team must complete the same objectives 
  in the same or less amount of time than the first Rebel team did.


- Recommended Maximum of 16 Players (8 per team)
- Note: Game/Networking performance WILL DECREASE if you attempt to play with more than 16 players


Thank you for all of your support!  Have fun, and May The Force Be With You!


The Jedi Academy Team, 
Raven Software

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