Hmm, Broken Hope seems to recycle a lot of his textures, because after reviewing three of his saber hilts I'm starting to recognize them already. Despite this fact the hilt is simple, yet effective. I'm not going to gripe about shaders this time, and you'll know why after I finish reviewing the hilt. The hilts texture itself seems to be the same chrome pattern he uses for all his sabers, but somehow it seems softer to me. He stated that he added a "grain" to the black portion of the hilt. I personally would call it more of a bumpy texture than a grain. I don't personally like it - it makes it very confusing to try and figure out what kind of material that would be. It doesn't matter much because you can't see it from a distance anyway.
Now for a little update on Broken Hope, which I thought you be prudent in case you guys don't feel like reading the read-me:
This is my final hilt for JA because there really isnt much left to do & i dont have the time to put into the models as you can tell in my last couple of releases.
So give him a round of applause as he exits the stage. I know a lot of you will be missing him, but it gives some new folks a chance to step up to bat. Good luck Broken Hope.
Bot Support: No Team Support: No New Sounds: No NPC Support: No
Sith Master Hilt Author- broken_hope This is my final hilt for JA because there really isnt much left to do & i dont have the time to put into the models as you can tell in my last couple of releases. This was made for my Sith character its a variation of the Jedi Master hilt & like before as ive said i make these hilts for myself & i stick to a more practical design for realism. Hope you guys like it as it is my last release, I wish i could have spent more time on it, the black actually has a grain in it, I dont if it shows up on others cpu's. Installation- Put pk3 in your Jedi Academy/gamedata/base folder Credit to Alaris for the housing part.
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