As this is a beta map, I'm not going to be too critical, and to be honest, even for a beta map it isn't too bad. Obviously there are areas which can be improved, but overall, this isn't a bad effort.
Firstly, I do like the setting - the custom skybox works very well. The platforms the level is on are very square, and I'd have liked to see how exactly it is floating in midair - maybe for the final version eh? ;) The inside areas are somewhat blocky, but there are signs of some extra detail, such as the ceiling beams and the pillars. I think I need to point out something about the lighting though. As you can see in screenshot 5, there are shadows above the beams. Now, when the light is coming from windows to the right-hand side, you'd expect these shadows to be to the left. There's also a few lights without sources.
To get between the two sections of the map, you can take a sort of cable-car. You need to give the triggering buttons a sound mind, I didn't realise I had hit the button at first :( And there's a bit of texture misalignment in various places throughout the map. And, *sigh* where's the bot support?
New Sounds: No New Textures: Yes Bot Support: No
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