Spinner Cars

From my bit of research, this prefab is actually quite similar to the Spinner Car from the classic Blade Runner. I'll admit I've never seen...

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From my bit of research, this prefab is actually quite similar to the Spinner Car from the classic Blade Runner. I'll admit I've never seen Blade Runner, though, and the screenshots are very dark. However if you're a fan of Blade Runner, are creating a Blade Runner themed map, or just like the look of this, give it a try in some of your maps!

~Inyri

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Download 'spinner_car.zip' (412KB)

Readme
Spinner Cars
Title: civilianspinner.map, spinnerflying.map, spinnerground.map
Author: Krattle
E-mail Address: bbanzai.william@gmail.com

Information
Civilian Spinner: 150 brushes, 6 entities
Spinner in Flight Mode: 209 brushes, 6 entities
Spinner in Ground Mode: 244 brushes, 6 entities
Description
	The Spinner Car is a futuristic, flying police car seen in the 1982 sci-fi movie, Blade Runner.  This is my attempt to model it for Jedi Academy.  It may not look exactly like the one from the movie, but this is about as good an imitation as one can make with a Quake 3 engine.  I have also included a civilian version, which lacks the blue color and the blue and red lights typical of police cars.

Credits
	No one else worked on these except me.  You may use any of them in your map, but be sure to credit me.

Installation
	Extract the ZIP file using WinRAR or WinZIP, place the extracted PK3 in the Game Data/base folder inside the “Jedi Knight Jedi Academy” folder.  You must do this because these prefabs use textures from Jedi Outcast.  Then, place the “.map” files in the folder called “prefabs,” open your map editor, and load them.  




THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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Krattle


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Registered 31st January 2006

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