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I couldn't decide for a while whether I wanted to put this under multiple game mods or map packs, but since there are two maps here instead of one with multiple game availabilities, I decided on the latter. As I said, this pack contains two very similar maps: one duel map and one FFA map. The FFA map is basically just an expansion of the duel map.
The first thing that really came to my mind when I tested these out was that the author figured out how to make brushes move and went over the top playing with the map feature. This map didn't really flow for me, and also gave me a slight headache, what with the blue, red, and pulsing. It's a migrane waiting to happen. Unless you like tricky footing, the gameplay isn't really designed for you (unless you're good at making precise jumps to avoid all the moving platforms).
In short, this isn't my slice of pie, but it certainly could be yours. Just be ready for some bold colors and architecture. If you enjoy subtlety, as I do, steer towards other maps.
I still agree with myself that this map is anything but subtle. The rest of the points I'm ready to ease up on, though. I didn't have a migrane when I finished testing it, so that's a bonus. The map also had a great feeling of cohesion which means that the lack of gameplay flow has been fixed. It also seems to me like all of the gameplay features are far more enhanced. You can actually play on this map, and you won't have to worry too much! Just don't fall off the balcony thing... that's the one thing I really disliked in this map because you can fall off and see the disarray that is the outside of the map.
In any case, the map is greatly improved from the first version. Instead of simply looking like a crazy mish mosh of brushes this actually looks like it could be some kind of high-tech hideout which, lemme tell ya, is a better place for the author to be than just looking like a jumble. The music, although too technoy for my tastes, goes pretty well with the theme of the map, and the ambiance, though dark, is very fitting and helps make the map look pretty nice in this reviewer's humble opinion. Definitely leaps and bounds over the last version.
Big disappointment: no bot support! Bummer. Some nice person should e-mail us a bot routing tutorial that we can put up since the only one I know of seems to be gone *hinthint*. In any case this is probably minor, although it would have certainly been a nice treat.
Want the moving lights? Download the strobed version here.
Bot Support: No New Textures: No New Sounds: No New Music: Yes
*********************************** Jedi Knight: Jedi Academy *********************************** TITLE: Stranger AUTHOR: X3no E-MAIL: firstname.lastname@example.org WEBSITE: http://x3nopro.com CREDITS: The map, and background music were made / written by me. INSTALLATION INSTRUCTIONS: Take the .pk3 file, put it in the base folder (in gamedata). DESCRIPTION: The sequal to my not-very-popular map, Strange! I fixed most of the errors this time! I made two versions of the map (with and without the strobes) this is the one WITHOUT the strobes. BUGS: Just look at those slanted walls. See them? Those took painfully long ammouunts of time to get as good as they are, but there are one or two bugs with them.... I know they are there! I'm pretty sure that's it though.... COMMENTS: Please lemme know what you think! Feel free to email me with comments / questions. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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